-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
HELP vs CHARITY
>On 9 Jun 1999 22:06:13 -0400, ralph@hilton.org (Ralph Hilton) wrote:
>>Rubbish. Here people who wish to belong to the established Church have to
>>pay tithes.
Fredric L. Rice (FRice@LinkLine.COM) wrote:
>That's a travesty of the idea of helping others.
Help is not charity.
All of life activities is help, people co producing and co
exchanging what they have produced.
Help is team work.
You don't have to be hanging off a cliff to need or want help,
anyone doing anything that involves teamwork, anything big that is,
will want and need help to get it done.
Fair exchange for their services is essential.
Charity is a very small subset of help.
Help is people helping *EACH OTHER*.
There is an implicit exchange involved.
Whether two people help each other through co auditing, or one
audits another professionally and the other pays for it with money or
bartered services, its always a paid for exchange.
Even offerings of charity should not necessarily go to those first
in line asking for a hand out. It should be doled to those who are most
likely to make a return.
Whether you demand that return directly to the doler is a different
story, such debt born of having receieved charity can always be paid
forward to others needing charity down the road, or simply, having
completed a charity fix and repair cycle, becoming a fully productive
citizen as a result.
In a welfare society where everyone has a right to live regardless
of their ability to live, or exchange for help, it becomes fashionable
to think that people should just hand out their work and production to
the first beggar in line.
In this road is death, as it disrupts Darwinian selection of the
survival of the fittest. Fittest becomes defined as those most capable
of getting first in line, even over other's dead bodies, and asking for
or taking the biggest handout and doing nothing productive with it.
"The Foundation of Life is Fair Chosen Exchange."
Homer
======================= http://www.clearing.org ========================
Posted: Tue Sep 1 15:31:16 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/hom47.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV5f0EURT1lqxE3HERAmrWAJ4zkRoxKu2/B/JMVEbnWR0GZNOcGgCgtpwH
y5PvgdMfd7ore4QAcE3Pw0I=
=LR0F
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Tuesday, September 1, 2015
Monday, August 31, 2015
ADORE325 (fwd)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
OVER AWE and SCIENTOLOGY
Ted (ted_crammer@hotmail.com) wrote:
>You know Moldy, I never once felt like that, not in the faintest. I owed
>him nothing. Had I ended up owing Hubbard anything I would have been
>less myself and less effective in helping others. So I wonder, is there
>a particular class of people that you are referring to who were duped
>into owing their eternal survival to Hubbard?
I was one of these, haunted by the feeling that I was being helped
because I couldn't help myself.
This was drilled into our dear little heads early on, auditor plus
pc is bigger than the bank etc, pc can't do it alone etc.
But the real underlying issue was total irresponsibility for
condition, I was being 'helped' out of a condition that I had no clue
how I got there, nor no clue how the help got there either etc.
I was being helped out of a condition I had not created by help
that I had not nor could not have created.
I remember when I first got into Scn I had this overwhelming
feeling of a near miss, of a close call, that Scn might never have
existed, and I would have gone to my grave being a mortal meatball.
I never had the feeling 'Ah there you assholes are, what the fuck
took you so long'.
Instead Scn exceeded my expectations, it was not expected, and thus
became an over awing surprise, and thus one that I naturally felt
indebted too.
Now as people make case gain, they recover their responsibility for
condition, and for the help that helps them, and this awe begins to melt
into humor. But this never happened with me as I was a total NCG in the
Church and after, and to this day I still suffer from 'where the hell am
I, how did I get here, and where am I going'.
I am still a "lost cause," literally.
My issue of total irresponsibility has not been dented, in 30,000
hours of solo dual auditing.
I can see how I am making myself worse, I can see how the trap
works, but I can not see how I got into the trap, or what it will be
like to be out.
In fact it terrifies me.
And that is how I feel about my future, terror and numb.
Or Sorrow and Horror.
As long as the total irresponsibility for condition persists, then
I will naturally feel indebted to anyone that solves this for me, helps
me in other words, and this results in an ARC break that will last
forever, and thus makes me not want auditing.
You can't go free forever and owe someone something forever.
Thus the help one gets must not leave one owing. But surely the
meager payment we make to auditors does not repay it.
Nor does paying it forward by auditing others after.
So help has to eventually be in the direction of not needing help,
and never having needed help in the first place. It becomes a nice game
to play, with the auditor gaining as much from the pc as the pc gains
from the auditor.
Some auditors charge 100 per hour to audit a pc.
I charge 100 per hour to be audited by the next stupid
auditor in line bringing me stupid auditing questions.
"How do you feel about your future?"
E/P is "future is endlessly beautiful".
Homer
======================= http://www.clearing.org ========================
Posted: Mon Aug 31 19:41:19 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore325.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV5OYfURT1lqxE3HERAnfTAKCNxl9CpLhw4eaEUaj4lPc6wVPKmACgkdYV
1WFo+WcqgOQVxBlGUKFUqjk=
=0KQr
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Hash: SHA1
OVER AWE and SCIENTOLOGY
Ted (ted_crammer@hotmail.com) wrote:
>You know Moldy, I never once felt like that, not in the faintest. I owed
>him nothing. Had I ended up owing Hubbard anything I would have been
>less myself and less effective in helping others. So I wonder, is there
>a particular class of people that you are referring to who were duped
>into owing their eternal survival to Hubbard?
I was one of these, haunted by the feeling that I was being helped
because I couldn't help myself.
This was drilled into our dear little heads early on, auditor plus
pc is bigger than the bank etc, pc can't do it alone etc.
But the real underlying issue was total irresponsibility for
condition, I was being 'helped' out of a condition that I had no clue
how I got there, nor no clue how the help got there either etc.
I was being helped out of a condition I had not created by help
that I had not nor could not have created.
I remember when I first got into Scn I had this overwhelming
feeling of a near miss, of a close call, that Scn might never have
existed, and I would have gone to my grave being a mortal meatball.
I never had the feeling 'Ah there you assholes are, what the fuck
took you so long'.
Instead Scn exceeded my expectations, it was not expected, and thus
became an over awing surprise, and thus one that I naturally felt
indebted too.
Now as people make case gain, they recover their responsibility for
condition, and for the help that helps them, and this awe begins to melt
into humor. But this never happened with me as I was a total NCG in the
Church and after, and to this day I still suffer from 'where the hell am
I, how did I get here, and where am I going'.
I am still a "lost cause," literally.
My issue of total irresponsibility has not been dented, in 30,000
hours of solo dual auditing.
I can see how I am making myself worse, I can see how the trap
works, but I can not see how I got into the trap, or what it will be
like to be out.
In fact it terrifies me.
And that is how I feel about my future, terror and numb.
Or Sorrow and Horror.
As long as the total irresponsibility for condition persists, then
I will naturally feel indebted to anyone that solves this for me, helps
me in other words, and this results in an ARC break that will last
forever, and thus makes me not want auditing.
You can't go free forever and owe someone something forever.
Thus the help one gets must not leave one owing. But surely the
meager payment we make to auditors does not repay it.
Nor does paying it forward by auditing others after.
So help has to eventually be in the direction of not needing help,
and never having needed help in the first place. It becomes a nice game
to play, with the auditor gaining as much from the pc as the pc gains
from the auditor.
Some auditors charge 100 per hour to audit a pc.
I charge 100 per hour to be audited by the next stupid
auditor in line bringing me stupid auditing questions.
"How do you feel about your future?"
E/P is "future is endlessly beautiful".
Homer
======================= http://www.clearing.org ========================
Posted: Mon Aug 31 19:41:19 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore325.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV5OYfURT1lqxE3HERAnfTAKCNxl9CpLhw4eaEUaj4lPc6wVPKmACgkdYV
1WFo+WcqgOQVxBlGUKFUqjk=
=0KQr
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
ADORE636 (fwd)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
GUARDIAN DICOMS IV
Now a child can go two ways.
Either he can learn from his experience with his parents NOT to do
that to his children, or he can become overwhelmed by the abuse and make
it right and so abuse his children in the same way that he was abused.
Some children have been so abused by fundamentalist religions that
they have become 'What abuse?' cases.
The golden rule says don't do to others what you don't want done to
you, but the abuse case runs on do to others what has been done to you.
There isn't much of anyone home in these cases, they are zombie
zoners on a roll, with engrams as wheels.
When they speak, they say the same things over and over again,
without actually listening to their own words or parsing them to see if
they have any meaning or logical consistency.
It's fine to say that all that comes from God is good.
It's fine to say that man is inherently bad.
It is not then fine to say that God made man, for that makes God
culpable for man's badness.
If you have had this burned into your brain with electricity and
fire:
1.) All that comes from God is good.
2.) Man came from God
3.) Man is bad.
Then that is how it is, even though as a whole it doesn't make
sense. The bank will hand out 1, 2 or 3 depending on the context of the
conversation, and never spot a lack of continuity across all of them.
IF you try to make such a bank notice the incongruity of its
various positions, it will claim you are playing word games.
If a scientist creates a killer virus and lets it free on the world
knowing it may do irreparable harm, do we blame the virus or the
scientist?
If that same scientist creates a slightly larger viral organism
called a child, and it proceeds to rape, kill and suck blood, and not
necessarily in that order, do we blame the scientist or the child?
If a man creates a killer frankenstein, knowing that the creation
may harm others, do we hold the creation guilty and the creator
innocent?
Thus many religious people are simply mind broke, they can't think
clearly, and while they claim that one must love God, they HATE their
God but can't admit it. They are in unexpressed resentment and covert
hostility even unto themselves.
It is instructive to ask a person how HE would have made the world
if given the chance.
Would he create beings against their will and permission, give them
an explosive blend of ignorance and free will, dump them into the
thunderdome called Killer Pit together, and let them have at it?
Would he consider it makes sense to let his creatures exercise
their free will at the expense of the innocent and trust worthy, in
order to test the quality of the guilty and the tempers of the not so
guilty.
Would he consider that beings were born in sin, due to the sins of
their fathers or ancestors?
Would he not hold the parents accountable for the sins of their
children?
Now there are two kinds of people in the world.
There are those that consume more than they produce, and those that
produce more than they consume.
Some people knowingly consume more than they produce, we call these
criminals, they take the production of others, render it into nought,
and then do it all over again.
It is one thing to reap what you sow, but a criminal reaps what
other's sow, living at the expense of others against the other's will.
Other people are trying to be good and produce more than they
consume, but somehow manage to fail consistently regardless of their
best intentions. They sow and sow and sow and nothing ever comes of it.
It is like they are planting their seeds in a toxic waste dump and don't
know it.
Some have said that the second kind of people are PTS (suppressed)
by the first kind of people.
(PTS means Potential Trouble Source, someone who is under
the influence of an SP, Suppressive Person or Parent, and who is
prone to accidents, sickness and bad judgments.)
Other's have said that sometimes people of the first ilk regret
their evil ways and become people of the second ilk.
In either case both kinds of people are a severe problem to the
existence of the rest of productive consumers.
The Sun/Earth system is a gigantic endothermic storage battery for
useful energy. Endothermic means it stores energy like a rechargable
battery.
The energy is stored in the plants that grow and convert sunlight
plus CO2 into their carbon based structures, releasing O2 into the
atmosphere for the animals to breath.
This is a kind of UNburning, thus there is more energy stored in
the final product than before the product was made.
This is the sowing and storage process.
Animals then come along and eat the plants turning their stored
energy back into action. This reaping and burning of what was sown,
consumes the O2 in the atmosphere and the carbon in the plant and
recreates the lower energy CO2, to start the whole cycle over again.
Plants consume photons and CO2 and produce carbon stalks and
Oxygen. This is UN burning.
Animals consume carbon stalks and Oxygen and produce CO2. This is
straight forward burning, just as if you burned a piece of paper.
Animals are a slow fire to the plant kingdom.
Thus all life is a continous pattern of sow and reap cycles fed by
the sun. Unburn and burn.
Now plants are supposed to consume more than they produce because
they are the storage mechanism for the system to work.
But when an animal consumes more than it produces, you have a
criminal or an invalid.
Because animals are intelligent, at least the human being is
allegedly so, it is assigned the duty of consuming IN ORDER TO SOW, thus
guaranteeing future food to reap.
Because of the endothermic nature of the plant storage system, one
kernel of corn can give rise to a whole stalk of corn with many ears and
thousands of kernels.
If the farmer has to eat 100 kernels of corn to allow him to sow
one kernel to produce 1000 kernels of corn, clearly he is reaping a
profit at the end of the sow and reap cycle.
ALL PROFIT COMES FROM THE GROUND AND THE SUN EARTH SYSTEM.
The profit is not made when the excess corn is sold to another for
a markup, the profit is already made once the corn has been reaped.
If instead the farmer eats, gives away, or wastes 10,000 kernels of
corn for each kernel he plants, and still only reaps 1000, he is now
down 9000 kernels of corn gone forever.
That is consuming more than you produce.
Every breath you take in life must produce more than you consume or
you are on your way out, and probably dragging down others with you.
In your early life, you are not expected to produce more than you
consume, a baby is an investment on the part of the parents who expect
a return later in life when the body is grown and able.
Babies like plants are sort of "endothermic."
They consume much and deliver little, but unlike a plant who stores
energy in the form of carbon, the baby stores knowledge, kill and
training, so he can go out and produce later.
Thus one accumulates a debt to those who raised you until you are
able to repay it in spades.
Since every being is invested in by every member of society the
debt extends out from one's immediate family to everyone around you.
And once that debt is being paid off, you have to start investing in
your own children and THEIR future also.
This is in part why it's no ok to hurt yourself even if you don't
hurt others, because in hurting yourself you ARE hurting the others that
invested in you, or who will depend upon you later, which one way or
another is everyone.
Thus nature expects one to profit mightily in life because one has
been consuming mightily all along.
Note the profit is not being taken from others, thus lowing their
potential for survival, but from the Sun/Earth system which is here to
give you all the profit and sow and reap cycles you can stand, at least
in abundant times. However if you create a dust bowl around you, either
intentionally or accidentally, then you may starve to death as your
plants wither and die.
You can destroy a rechargable battery though misuse.
Society suffers a lot of costs that don't produce any actual
return, they are a kind of insurance against disaster that only gives
back when a disaster strikes which may be never.
Protections against any future contingency, including terrorism and
foreign attack, can burden the sow and reap profit margin during tough
times to a point where engagement in life is no longer viable.
Thus your life debt increases, and your life gets worse along with
the lives of those around you who depend on you, even those who don't
exist yet.
How many wars can you fight, how many walls can you build, how many
munitions can you store up, and still educate, and care for your kids
and old ones, and produce enough affluence of CORN to get you through
the vagaries of the solar cycles?
You can't eat bombs.
You can't even eat the dead bodies of your enemies.
But its the enemy who usually starts it, so we have no choice in
the matter.
Affluence of survival factors is the only guarantee of survival in
a world of no guarantees. When affluence of bombs and armaments becomes
more important than affluence of winter stores, then you know you are on
the way out.
You need to find a better way to deal with your enemies.
On the other hand the world is full of criminals, who have no
intent to share with you, but who feel you have the greener side of the
grass and who are willing to die to kill you off so their people can eat
at the expense of yours.
Natural competition and animal territoriality is driven insane by
the insanity of the cowboy riding the animal (thetan and body).
The whole world can be destroyed by this insanity.
And if the bombs start dropping, can't it be said that SOMEONE
should have been killed or deactivated with prejudice just prior?
Homer
- - ------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com
Sun Jan 25 17:52:01 EST 2009
================ http://www.clearing.org ====================
Fri Aug 28 12:06:02 EDT 2015
WEB: http://www.clearing.org
BLOG: http://adoretheproof.blogspot.org
FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore636.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.
- -----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV4IbqURT1lqxE3HERAtQJAKCD686TkvS+ybmpFKtrLacpDN20oACfdR3a
8th8Nlw036xwz37zNfS29Hs=
=e+Uc
- -----END PGP SIGNATURE-----
======================= http://www.clearing.org ========================
Posted: Mon Aug 31 19:35:25 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore636.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV5OS9URT1lqxE3HERAmyyAKCe2EHpN1zfbjqIQws+N0hxDL2mjQCgr6Sf
Swt3pq0ESxmwtWI6kRAW7HM=
=IvMX
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Hash: SHA1
GUARDIAN DICOMS IV
Now a child can go two ways.
Either he can learn from his experience with his parents NOT to do
that to his children, or he can become overwhelmed by the abuse and make
it right and so abuse his children in the same way that he was abused.
Some children have been so abused by fundamentalist religions that
they have become 'What abuse?' cases.
The golden rule says don't do to others what you don't want done to
you, but the abuse case runs on do to others what has been done to you.
There isn't much of anyone home in these cases, they are zombie
zoners on a roll, with engrams as wheels.
When they speak, they say the same things over and over again,
without actually listening to their own words or parsing them to see if
they have any meaning or logical consistency.
It's fine to say that all that comes from God is good.
It's fine to say that man is inherently bad.
It is not then fine to say that God made man, for that makes God
culpable for man's badness.
If you have had this burned into your brain with electricity and
fire:
1.) All that comes from God is good.
2.) Man came from God
3.) Man is bad.
Then that is how it is, even though as a whole it doesn't make
sense. The bank will hand out 1, 2 or 3 depending on the context of the
conversation, and never spot a lack of continuity across all of them.
IF you try to make such a bank notice the incongruity of its
various positions, it will claim you are playing word games.
If a scientist creates a killer virus and lets it free on the world
knowing it may do irreparable harm, do we blame the virus or the
scientist?
If that same scientist creates a slightly larger viral organism
called a child, and it proceeds to rape, kill and suck blood, and not
necessarily in that order, do we blame the scientist or the child?
If a man creates a killer frankenstein, knowing that the creation
may harm others, do we hold the creation guilty and the creator
innocent?
Thus many religious people are simply mind broke, they can't think
clearly, and while they claim that one must love God, they HATE their
God but can't admit it. They are in unexpressed resentment and covert
hostility even unto themselves.
It is instructive to ask a person how HE would have made the world
if given the chance.
Would he create beings against their will and permission, give them
an explosive blend of ignorance and free will, dump them into the
thunderdome called Killer Pit together, and let them have at it?
Would he consider it makes sense to let his creatures exercise
their free will at the expense of the innocent and trust worthy, in
order to test the quality of the guilty and the tempers of the not so
guilty.
Would he consider that beings were born in sin, due to the sins of
their fathers or ancestors?
Would he not hold the parents accountable for the sins of their
children?
Now there are two kinds of people in the world.
There are those that consume more than they produce, and those that
produce more than they consume.
Some people knowingly consume more than they produce, we call these
criminals, they take the production of others, render it into nought,
and then do it all over again.
It is one thing to reap what you sow, but a criminal reaps what
other's sow, living at the expense of others against the other's will.
Other people are trying to be good and produce more than they
consume, but somehow manage to fail consistently regardless of their
best intentions. They sow and sow and sow and nothing ever comes of it.
It is like they are planting their seeds in a toxic waste dump and don't
know it.
Some have said that the second kind of people are PTS (suppressed)
by the first kind of people.
(PTS means Potential Trouble Source, someone who is under
the influence of an SP, Suppressive Person or Parent, and who is
prone to accidents, sickness and bad judgments.)
Other's have said that sometimes people of the first ilk regret
their evil ways and become people of the second ilk.
In either case both kinds of people are a severe problem to the
existence of the rest of productive consumers.
The Sun/Earth system is a gigantic endothermic storage battery for
useful energy. Endothermic means it stores energy like a rechargable
battery.
The energy is stored in the plants that grow and convert sunlight
plus CO2 into their carbon based structures, releasing O2 into the
atmosphere for the animals to breath.
This is a kind of UNburning, thus there is more energy stored in
the final product than before the product was made.
This is the sowing and storage process.
Animals then come along and eat the plants turning their stored
energy back into action. This reaping and burning of what was sown,
consumes the O2 in the atmosphere and the carbon in the plant and
recreates the lower energy CO2, to start the whole cycle over again.
Plants consume photons and CO2 and produce carbon stalks and
Oxygen. This is UN burning.
Animals consume carbon stalks and Oxygen and produce CO2. This is
straight forward burning, just as if you burned a piece of paper.
Animals are a slow fire to the plant kingdom.
Thus all life is a continous pattern of sow and reap cycles fed by
the sun. Unburn and burn.
Now plants are supposed to consume more than they produce because
they are the storage mechanism for the system to work.
But when an animal consumes more than it produces, you have a
criminal or an invalid.
Because animals are intelligent, at least the human being is
allegedly so, it is assigned the duty of consuming IN ORDER TO SOW, thus
guaranteeing future food to reap.
Because of the endothermic nature of the plant storage system, one
kernel of corn can give rise to a whole stalk of corn with many ears and
thousands of kernels.
If the farmer has to eat 100 kernels of corn to allow him to sow
one kernel to produce 1000 kernels of corn, clearly he is reaping a
profit at the end of the sow and reap cycle.
ALL PROFIT COMES FROM THE GROUND AND THE SUN EARTH SYSTEM.
The profit is not made when the excess corn is sold to another for
a markup, the profit is already made once the corn has been reaped.
If instead the farmer eats, gives away, or wastes 10,000 kernels of
corn for each kernel he plants, and still only reaps 1000, he is now
down 9000 kernels of corn gone forever.
That is consuming more than you produce.
Every breath you take in life must produce more than you consume or
you are on your way out, and probably dragging down others with you.
In your early life, you are not expected to produce more than you
consume, a baby is an investment on the part of the parents who expect
a return later in life when the body is grown and able.
Babies like plants are sort of "endothermic."
They consume much and deliver little, but unlike a plant who stores
energy in the form of carbon, the baby stores knowledge, kill and
training, so he can go out and produce later.
Thus one accumulates a debt to those who raised you until you are
able to repay it in spades.
Since every being is invested in by every member of society the
debt extends out from one's immediate family to everyone around you.
And once that debt is being paid off, you have to start investing in
your own children and THEIR future also.
This is in part why it's no ok to hurt yourself even if you don't
hurt others, because in hurting yourself you ARE hurting the others that
invested in you, or who will depend upon you later, which one way or
another is everyone.
Thus nature expects one to profit mightily in life because one has
been consuming mightily all along.
Note the profit is not being taken from others, thus lowing their
potential for survival, but from the Sun/Earth system which is here to
give you all the profit and sow and reap cycles you can stand, at least
in abundant times. However if you create a dust bowl around you, either
intentionally or accidentally, then you may starve to death as your
plants wither and die.
You can destroy a rechargable battery though misuse.
Society suffers a lot of costs that don't produce any actual
return, they are a kind of insurance against disaster that only gives
back when a disaster strikes which may be never.
Protections against any future contingency, including terrorism and
foreign attack, can burden the sow and reap profit margin during tough
times to a point where engagement in life is no longer viable.
Thus your life debt increases, and your life gets worse along with
the lives of those around you who depend on you, even those who don't
exist yet.
How many wars can you fight, how many walls can you build, how many
munitions can you store up, and still educate, and care for your kids
and old ones, and produce enough affluence of CORN to get you through
the vagaries of the solar cycles?
You can't eat bombs.
You can't even eat the dead bodies of your enemies.
But its the enemy who usually starts it, so we have no choice in
the matter.
Affluence of survival factors is the only guarantee of survival in
a world of no guarantees. When affluence of bombs and armaments becomes
more important than affluence of winter stores, then you know you are on
the way out.
You need to find a better way to deal with your enemies.
On the other hand the world is full of criminals, who have no
intent to share with you, but who feel you have the greener side of the
grass and who are willing to die to kill you off so their people can eat
at the expense of yours.
Natural competition and animal territoriality is driven insane by
the insanity of the cowboy riding the animal (thetan and body).
The whole world can be destroyed by this insanity.
And if the bombs start dropping, can't it be said that SOMEONE
should have been killed or deactivated with prejudice just prior?
Homer
- - ------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com
Sun Jan 25 17:52:01 EST 2009
================ http://www.clearing.org ====================
Fri Aug 28 12:06:02 EDT 2015
WEB: http://www.clearing.org
BLOG: http://adoretheproof.blogspot.org
FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore636.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.
- -----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV4IbqURT1lqxE3HERAtQJAKCD686TkvS+ybmpFKtrLacpDN20oACfdR3a
8th8Nlw036xwz37zNfS29Hs=
=e+Uc
- -----END PGP SIGNATURE-----
======================= http://www.clearing.org ========================
Posted: Mon Aug 31 19:35:25 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore636.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV5OS9URT1lqxE3HERAmyyAKCe2EHpN1zfbjqIQws+N0hxDL2mjQCgr6Sf
Swt3pq0ESxmwtWI6kRAW7HM=
=IvMX
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Thursday, August 27, 2015
ADORE872 (fwd)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
THE STRUCTURE OF CASE v2
Your preclear has a case.
Case consists of desire and view in opposition.
Desire is the creative thrust of his basic purposes.
Natively a being creates in the mere conception of things.
View is the constellation of postulates the being has made about
the AllThatIs, that limit and direct his desire.
Unlimitedness is native.
All postulates are postulates of limitation.
All creation is creation of limitation.
Desire then becomes his pursuit of basic purposes through time
towards a final havingness, in other words a game.
A game is 1.) a matrix of freedoms which are native, 2.) intrinsic
purposes which are also native, 3.) barriers which are postulated, and
4.) instrumental purposes which are also postulated.
Intrinsic purposes are those things which are fundamentally
valuable for their own sake without further say so. For example peace
and pleasure.
Instrumental purposes are those things which are valuable only
because they lead to intrinsic valuables through the matrix of
conditions set up by the game.
We chase the intrinsic via the instrumental.
Intrinsic purposes are things like attaining pleasure and avoiding
pain.
Instrumental purposes are getting a good education or job which
provides survival, because non survival leads to pain.
The primary barrier is time which places time between desire and
havingness, but provides chase between the two, which has a desirability
of its own.
When view is balanced, it provides an optimum playing field, and
game to play. The being is happy playing, winning and losing, and lives
at Spirit of Play.
When view is not balanced, either towards to many wins, or to many
losses, the being is no longer happy, as playing becomes overwhelmed by
winning or losing.
Both winning and losing mean END OF PLAY, end of game, end of time.
People cry when they win because they have lost the game.
Happiness is PLAY.
Sorrow is loss of game through winning or losing.
Who is harder to audit, the guy who won the Olympics or the guy who
lost the Olympics?
They may be two different kinds of sorrow, but sorrow they be.
Play is entries in one's appointment book far into the future.
Sorrow is an empty appointment book.
Happiness is looking into one's appointment book with promise of
future pleasure.
Sorrow is looking into an empty appointment book with downcast
eyes.
Happiness is a plethora of operating connections with others.
Sorrow is no more connections forever for free.
A connection is an operating flow of affinity, agreement,
communication and understandings between beings or things.
A connection exists where ever there is
Harmony, Accord, and co-communication. (Adore)
Affinity, Reality, Communication and Understanding (Scientology)
Affection, Comprehension, Communication, and Communion (Meta
Psychology)
SHOCK
A shock is a moment in time when one runs into an unexpected
counter postulate that stops one from forward motion towards one's
goals, leaving one bewildered, incredulous, indecisive and unable to
decide which way to go or what to do next.
Irresolution.
The stop produces a return to native state, a moment of
timelessness.
When one's chase is serious, shock is painful.
View becomes polluted, unbalanced, through shock.
View is setup through native desire to be susceptible to loss,
resulting in unrecoverable surprise and thus shock.
When a being experiences a moment of shock, a moment of stop, from
which he cannot recover his sense of responsibility, he will change
directions and go somewhere else than where he was originally going.
Both his desire and his view become clouded with further
limitations and impossibilities that lower the optimum level of play.
His Spirit of Play becomes less.
Eventually he becomes serious, and then criminal, he gets others to
play for him, and then counter productive, he plays to lose, to get rid
of the game before he loses it anyhow, and then apathetic as he goes
through the motions of play because he has to.
People are in shock about being alive.
"What?!!! I am alive?!!! Who the F*** ordered that?!!!"
People are in shock about being a body.
"What?!!! I am a body?!!! How the hell did that happen?!!!"
If a shock won't run, it is probably under the duress of a bigger
shock. Find the bigger earlier/later shock and it will run.
Remember the preclear has shocks at the Eternal, Immortal and
Mortal levels.
Thus he has shocks in the future too.
Immortal means forever within a single time stream.
Eternal means forever outside of time.
If a mortal shock won't run, scout the immortal area. If the
immortal area won't run, scout the eternal area.
The first shock will run like wildfire. Watch it.
CASE
Thus auditable case consists of moments of
Balanced desire and view -> shock -> polluted desire and view.
The result of pollution of desire and view is Q&A, meaning changing
course to something else.
Q&A means Question and Answer and refers usually to an improper
mode of auditing wherein the auditor changes the question every time he
gets a new answer from the preclear, rather than continuing with the
same question until he gets all answers to it.
In our case here, Q&A means changing the question because one
failed to get the answer one needed. Thus one gives up, and changes
course.
The question would be "How do I get what I desire?", followed by an
"I can't", followed by "Well I don't actually desire that, I desire
this, so we will chase this instead."
Some people's whole lives are a circus of astounding acrobatics of
Q&A, because every time they get stopped no matter how weakly, they
change direction rather than handle the stop and get on with the
original purpose.
These people make you feel like you are in kind of a whirlpool.
That's them going around in circles never getting anywhere but smaller
and smaller.
The pollution of desire is the alloying of original desire with
other lesser desires in order to keep going at any cost, even if in the
opposite direction one started in.
Pollution of view consists of further postulates of limitation,
barriers, debasements and the futile vanity (failed attempt in vain) of
taking responsibility for the stop, that then make it impossible to
recover from the shock.
These are called God Postulates, because the being creates them
during the moment of shock from a native, if painful, point of view,
thus they have absolute power over his future.
He thinks they are true because he observes they are true, when in
fact they are true only because he considers they are true.
Running into a God Postulate is like running into a spiritual wall
of failure. You bounce off it, so there you have your proof that its
true, clear observation of failure.
The being has a choice at that moment, to believe his observation,
or be with the wall until it turns back into a consideration, at which
point he can drop the conception, and the barrier of limitation will
vanish in the mere deconception of it.
As the being sits with the wall, feeling his bruises, the charge of
the shock flows out like a huge flow of energy, IF the being lets it.
As the energy flows away, the wall changes from a forgone
conclusion of limitation, back into a consideration, and returns under
the control of the being's sovereign desire.
Once the being considers that the wall is an observation and not a
consideration, the charge that he builds up on the loss prevents him
from being with the wall enough to unconsider it.
As the charge runs out, the being recreates HIS connection to the
wall. It becomes HIS wall again, he starts to own the wall again,
rather than the wall owning him, and when his reconnection is complete,
he can drop it or leave it in place, but now its his wall operating
under his sovereign command.
At this time he has restored his God Postulate to its proper place
AS a God Postulate, and the joke is he won't be able to keep it around
unless he goes into shock about it and falls away from it again.
All pollution of desire and view is through this mechanism of the
God Postulate. Polluted view is merely original view alloyed with
negative God Postulates pretending to be observations of "its just the
way things are".
Thus all pollution of desire and view is auditable.
Even if one has to run 'unauditability' once in a while :)
Auditing is the process of locating these moments of shock, and
recovering the before and after desire and view, and any possible pre
setups that existed from native state, and through the erasure of the
polluted views, restore a strong unalloyed desire and ability set
producing forward motion again in Spirit of Play that is as strong or
stronger than the original before shock moment.
If the original desire can not be recovered fully for practical
reasons, a bigger better one can always be put in place.
He may never be able to have what he once wanted, but it will fall
away as insignificant compared to what he WANTS NOW!
You see?
Thus people who failed miserably and recover, go higher than those
that always had a good time playing.
Small games may come a cropper, but when recovered, bigger games
arise.
So don't ever let your preclear tell you 'Its too late to get
better'.
Happiness in the end is not the ability to win every previous game
the preclear once attempted, time has moved on, there are new games and
new playing fields aborning every day all of which are BIGGER AND BETTER
than the old bitter ones.
You don't have to WIN THE PAST to attain operating happiness and
spirit of play in the present, you have to be able to win the present
and the future.
Native state doesn't have to win any game at all to be happy. It
has to be ABLE to win any game, which it can if it sets it up that way.
But if it set it up that losses were to happen, then it becomes a win
that you are able to create a loss.
But that was then, this is now, its not time for the games of then
any more, so get on with the games of now, eh? You do not HAVE to set
yourself up for more endless losses, if you operate from native state
with some rationality rather than from shock.
THE STRUCTURE OF CASE
Case persists because of the effort to as-is shock by not-ising it.
It is as simple as that.
The effort to make nothing out of something or the effort to make
something out of nothing by covering it in black.
You can vanish any created thing you wish, but not by covering it
in heavy effort, black, invisibility and pretending it isn't there,
because it always will be there just a bit, to bite you later through
the steel and concrete clouds of obscurity, obfuscation and oblivion.
The least absolute there is, is oblivion, there will always be
something inscrutable shining through. The 'WHAT IT IS' will forever
elude you, even while it bites you in the ass or your face over and over
again.
That's the upside of oblivion.
Notice the way to audit NOT-ISNESS is to run not-isness, not to run
as-isness. If you have covered something in black, you do NOT look
inside the black to see what it is. You replicate the covering in black
by covering it more in black until the black vanishes naturally when you
let go of making more of it.
Spot NO not-isness
Spot SOME not-isness
To spot means to get the idea of.
Duplication of the not-ising process will result in a visible
is-ness. Then get the alter-isness off the is-ness through the same
procedure of altering it more, and you will be left with an as-isness.
Spot NO alter-isness.
Spot SOME alter-isness.
The as-isness will vanish on its own the next time a pretty girl
walks by.
Spot NO pretty girl.
Spot SOME pretty girl.
Yes even girls need to spot pretty girls too.
A pretty anything will do.
THE 3 LEVELS OF SHOCK.
The 3 levels of shock are:
1.) The Lock level, consisting of reminders of loss.
2.) The Secondary level, consisting of actual moments of loss, loss
of games, unique preciousness and survival assets, through permanent
death, departure or reversal.
Secondaries are moments of anger, fear, despair, sorrow, pity and
apathy. Secondaries can happen long BEFORE the loss happens, during
first awareness that the loss WILL happen.
3.) The Engram level, consisting of moments of physical injury and
unconsciousness to the body or the spirit.
These 3 levels tend to correspond to thought, emotion and heavy
effort.
Emotion buries the thought, and effort buries the emotion.
Thus sorrow will bury what he lost, and engrams will bury the
sorrow.
Thus a heavily charged case will seem like 'nothing there'.
But most will have some awareness that they lost something or did
wrong in their 'long ago'.
Below these three case levels is a level of pure shock, independent
of any particular event that has ever gone on.
By running the pure shock level, the entire case is run out at core
and falls away without need for inspection of particulars.
However running the pure shock level is almost impossible without
running a lot of the other 3 levels in round robin order.
There are a couple of things to know about running case.
One needs to run the secondary level, before the engram level will
open up, and then one needs to run the engram level before more
secondary level will open up.
Thus after running much effort (engram ridges), one suddenly finds
oneself crying about everything and anything. Then it dries up until
the next layer of force, effort, pain and unconsciousness is run out.
Running locks can be useful, but running pleasure moments will work
better. By touching the good points in life, one is dropped into the
sorrows and losses much faster.
If there ARE any good moments in life for your preclear.
Good moments in life consist mostly of moments of strong connection
between beings, moments of clear and unrestrained relating.
To relate means to communicate about what is important to one.
Relationships consist of relating.
Where relating is blocked due to upsets and withholds, just so is
the relationship blocked.
When a relationship is more blocked than not, it tends to end.
When the relationship gets seriously upset, each party will debond
and disown each other as peers in the static.
Then you get wars of death and damnation.
Relating depends on connection, comm lines built of affinity,
reality, communication and understandings over which one can operate,
transmit and receive relatingnesses.
Connection takes place on the physical, emotion, mental and
spiritual levels and results in good operation and being fully
comfortable and trusting around another being.
Trust and respect is critical because intimacy is in part the
relating of vulnerabilities.
Vulnerability leads into the 'take care of' chain.
The vast proportion of life is the desire and goal to take care of
and take responsibility over the survival of others, and to have them do
the same for you.
Watch out, the desire to take care of something FOREVER, is a
violation of the sovereign while in which everything exists.
You can take care of anything for a while, but never forever.
Same thing for yourself.
Upsets are often the result of contempt and betrayal of respect and
trust.
ReSpect means to see again, namely willingness and desire to see
again.
Much loss is built around the "I will never see you again" chain.
Or worse the, "I don't ever WANT to see you again" chain.
So of course he is a black V, and can't see anything, if he did see
something it would be his ocean of everyone and everything he would
never see again.
A body can only cry so fast, a few gallons a minute.
CLEAR CONNECTIONS
One can relate or express anything, feel anything, and communicate
anything on a clear connection, and it is these connections that make
life worthwhile.
When all connections are broken or severed there is no reason to go
left or right, forward or backward, as the only reason to GO ANYWHERE is
to find and operate a working connection, a working productive
relatingness (relationship).
When all connections are gone, people cry themselves to sleep,
become catatonic or kill themselves.
SORROW
Sorrow is not about the past, sorrow is about the future.
Charge builds when sorrow is not cried and expressed.
Dry eyed sorrow, UNEXPRESSED sorrow, never heals.
Thus one wants to find those moments in the past when sorrow was
not expressed, but it won't be at the moment of loss, but at the moment
of first awareness that the loss could or would happen.
SORROW IS ABOUT THE FUTURE.
First awareness of IMPENDING death, departure or reversal of
affinity is critical.
All of the sorrow that needs to be found is about the future, about
things that haven't happened yet, even if that moment of first awareness
of future loss is now in the past.
A preclear's first awareness that his mother WOULD die someday,
even if would be 80 years in the future, is a much heavier incident than
his sorrow on the day she actually did die.
Now that the preclear is 30, his first awareness in the past at 5
years old that his mother WILL die in another 10 or 20 years is where
the charge lies, even if mother is still alive now!
The preclear is building up charge all during the time she is still
alive.
If a person can not find sorrow in his past, he needs to find it in
his future.
Spot a present time pet, and imagine how it will be on the last day
with that pet.
Get the words, the feelings, the love, the sorrow.
No sorrow means no love, no love means no sorrow.
Suppress sorrow and one suppresses the love with it, because sorrow
is merely love in inversion.
NEVER EVER lose a chance to cry when it comes, and not feel it out
completely until its gone for the moment.
Like fine wine, sorrow must be savored to the last drop.
It will come back, as love always comes back if you let it.
How much can you love?
How much can you cry?
How big are the oceans?
Every time you suppress sorrow about the future, you suppress love
and you get worse. You block a connection before it gets broken.
Every time you feel sorrow and release it completely, you get
better. The connection goes co eternal.
Eventually you will find the laughter of Eternal life and love at
the bottom of that ocean of tears.
The world of Sabe is the world of immortal sorrow.
The world if Dura is the world if eternal laughter.
People feel small.
They feel their sorrow is bigger than they are.
And if their sorrow is bigger than they are, then so is their love,
and so the person feels (wrongly that) both must be corralled
(controlled) lest the two together DO something uncontrolled.
People are afraid of their sorrow, it wrinkles up their faces,
humiliates them, makes them wail, feel vulnerable and out of control.
It's this last thing that worries people and makes others ridicule
those who don't stay in control.
But mainly people are terrified of how oceanic sorrow can be, they
get into it a bit too deep, and they just KNOW they are being carried
away by an overwhelming undertow in a bottomless ocean that dwarfs them.
Surrender for a while is the only answer.
Once they let go and let the power take them where it will, they
finally see that their sorrow is their own enormous love.
That's when the laughter starts and they see the ludicrousness of
their own demise.
Then they get the idea that they aren't small at all, they just
care too much. And thus they recover some of their size, enormity
actually.
That laughter at the bottom of the well of sorrow, is God's promise
and gift to those who are honest with themselves, and with others, about
their love, and cry it out fully, holding nothing back, as holding back
sorrow is holding back love, which makes you smaller, less than oceanic.
And when the sorrow breaks into laughter, laugh it out fully.
Even at the funeral.
Those who aren't laughing, aren't loving.
No tears, no life.
And less life afterwards.
Excess of joy weeps, excess of sorrow laughs.
And since we all are God in carnation, that's a lot of love, a lot
of laughter and a lot of tears.
Vulnerability is that cross over point at the bottom of the well of
tears, between sorrow and love, and wondering if the light will ever
come.
How deep do you dare to go into sorrow, to find the light of
Eternal love?
Sanity is keeping those connection lines open even if nothing flows
on them any more. You don't turn the radio off just because your friend
at the other end doesn't answer you.
And for heaven's sake, when someone or something dies, don't say
good bye.
Say hello, and send them your sorrow, they will receive it as love.
For no one ever goes anywhere else but HERE.
And maybe, just maybe, if you do it right, you can keep that
connection line open and flowing for real, across the trans life time
barrier.
Wouldn't that be a hoot?
Better than moving the marble on the table, eh?
But the price is willingness to flow the full power of your being
and your FEELING across that line.
If you shut down who and what you are, you shut down the reach of
your connection lines.
After a while, they can barely travel around in this life, let
alone into the next.
Homer
- ------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com
Wed Jul 13 12:42:54 EDT 2011
Sat Jul 23 15:01:45 EDT 2011
================ http://www.clearing.org ====================
Thu Aug 27 12:06:01 EDT 2015
WEB: http://www.clearing.org
BLOG: http://adoretheproof.blogspot.org
FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore872.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV3zVpURT1lqxE3HERAtJIAKCdh0//bBsPO+ES71OJf3t5u+QPLwCeOo9U
6QPpQ07/vNBQOOaIY0qNyBw=
=nbsI
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Hash: SHA1
THE STRUCTURE OF CASE v2
Your preclear has a case.
Case consists of desire and view in opposition.
Desire is the creative thrust of his basic purposes.
Natively a being creates in the mere conception of things.
View is the constellation of postulates the being has made about
the AllThatIs, that limit and direct his desire.
Unlimitedness is native.
All postulates are postulates of limitation.
All creation is creation of limitation.
Desire then becomes his pursuit of basic purposes through time
towards a final havingness, in other words a game.
A game is 1.) a matrix of freedoms which are native, 2.) intrinsic
purposes which are also native, 3.) barriers which are postulated, and
4.) instrumental purposes which are also postulated.
Intrinsic purposes are those things which are fundamentally
valuable for their own sake without further say so. For example peace
and pleasure.
Instrumental purposes are those things which are valuable only
because they lead to intrinsic valuables through the matrix of
conditions set up by the game.
We chase the intrinsic via the instrumental.
Intrinsic purposes are things like attaining pleasure and avoiding
pain.
Instrumental purposes are getting a good education or job which
provides survival, because non survival leads to pain.
The primary barrier is time which places time between desire and
havingness, but provides chase between the two, which has a desirability
of its own.
When view is balanced, it provides an optimum playing field, and
game to play. The being is happy playing, winning and losing, and lives
at Spirit of Play.
When view is not balanced, either towards to many wins, or to many
losses, the being is no longer happy, as playing becomes overwhelmed by
winning or losing.
Both winning and losing mean END OF PLAY, end of game, end of time.
People cry when they win because they have lost the game.
Happiness is PLAY.
Sorrow is loss of game through winning or losing.
Who is harder to audit, the guy who won the Olympics or the guy who
lost the Olympics?
They may be two different kinds of sorrow, but sorrow they be.
Play is entries in one's appointment book far into the future.
Sorrow is an empty appointment book.
Happiness is looking into one's appointment book with promise of
future pleasure.
Sorrow is looking into an empty appointment book with downcast
eyes.
Happiness is a plethora of operating connections with others.
Sorrow is no more connections forever for free.
A connection is an operating flow of affinity, agreement,
communication and understandings between beings or things.
A connection exists where ever there is
Harmony, Accord, and co-communication. (Adore)
Affinity, Reality, Communication and Understanding (Scientology)
Affection, Comprehension, Communication, and Communion (Meta
Psychology)
SHOCK
A shock is a moment in time when one runs into an unexpected
counter postulate that stops one from forward motion towards one's
goals, leaving one bewildered, incredulous, indecisive and unable to
decide which way to go or what to do next.
Irresolution.
The stop produces a return to native state, a moment of
timelessness.
When one's chase is serious, shock is painful.
View becomes polluted, unbalanced, through shock.
View is setup through native desire to be susceptible to loss,
resulting in unrecoverable surprise and thus shock.
When a being experiences a moment of shock, a moment of stop, from
which he cannot recover his sense of responsibility, he will change
directions and go somewhere else than where he was originally going.
Both his desire and his view become clouded with further
limitations and impossibilities that lower the optimum level of play.
His Spirit of Play becomes less.
Eventually he becomes serious, and then criminal, he gets others to
play for him, and then counter productive, he plays to lose, to get rid
of the game before he loses it anyhow, and then apathetic as he goes
through the motions of play because he has to.
People are in shock about being alive.
"What?!!! I am alive?!!! Who the F*** ordered that?!!!"
People are in shock about being a body.
"What?!!! I am a body?!!! How the hell did that happen?!!!"
If a shock won't run, it is probably under the duress of a bigger
shock. Find the bigger earlier/later shock and it will run.
Remember the preclear has shocks at the Eternal, Immortal and
Mortal levels.
Thus he has shocks in the future too.
Immortal means forever within a single time stream.
Eternal means forever outside of time.
If a mortal shock won't run, scout the immortal area. If the
immortal area won't run, scout the eternal area.
The first shock will run like wildfire. Watch it.
CASE
Thus auditable case consists of moments of
Balanced desire and view -> shock -> polluted desire and view.
The result of pollution of desire and view is Q&A, meaning changing
course to something else.
Q&A means Question and Answer and refers usually to an improper
mode of auditing wherein the auditor changes the question every time he
gets a new answer from the preclear, rather than continuing with the
same question until he gets all answers to it.
In our case here, Q&A means changing the question because one
failed to get the answer one needed. Thus one gives up, and changes
course.
The question would be "How do I get what I desire?", followed by an
"I can't", followed by "Well I don't actually desire that, I desire
this, so we will chase this instead."
Some people's whole lives are a circus of astounding acrobatics of
Q&A, because every time they get stopped no matter how weakly, they
change direction rather than handle the stop and get on with the
original purpose.
These people make you feel like you are in kind of a whirlpool.
That's them going around in circles never getting anywhere but smaller
and smaller.
The pollution of desire is the alloying of original desire with
other lesser desires in order to keep going at any cost, even if in the
opposite direction one started in.
Pollution of view consists of further postulates of limitation,
barriers, debasements and the futile vanity (failed attempt in vain) of
taking responsibility for the stop, that then make it impossible to
recover from the shock.
These are called God Postulates, because the being creates them
during the moment of shock from a native, if painful, point of view,
thus they have absolute power over his future.
He thinks they are true because he observes they are true, when in
fact they are true only because he considers they are true.
Running into a God Postulate is like running into a spiritual wall
of failure. You bounce off it, so there you have your proof that its
true, clear observation of failure.
The being has a choice at that moment, to believe his observation,
or be with the wall until it turns back into a consideration, at which
point he can drop the conception, and the barrier of limitation will
vanish in the mere deconception of it.
As the being sits with the wall, feeling his bruises, the charge of
the shock flows out like a huge flow of energy, IF the being lets it.
As the energy flows away, the wall changes from a forgone
conclusion of limitation, back into a consideration, and returns under
the control of the being's sovereign desire.
Once the being considers that the wall is an observation and not a
consideration, the charge that he builds up on the loss prevents him
from being with the wall enough to unconsider it.
As the charge runs out, the being recreates HIS connection to the
wall. It becomes HIS wall again, he starts to own the wall again,
rather than the wall owning him, and when his reconnection is complete,
he can drop it or leave it in place, but now its his wall operating
under his sovereign command.
At this time he has restored his God Postulate to its proper place
AS a God Postulate, and the joke is he won't be able to keep it around
unless he goes into shock about it and falls away from it again.
All pollution of desire and view is through this mechanism of the
God Postulate. Polluted view is merely original view alloyed with
negative God Postulates pretending to be observations of "its just the
way things are".
Thus all pollution of desire and view is auditable.
Even if one has to run 'unauditability' once in a while :)
Auditing is the process of locating these moments of shock, and
recovering the before and after desire and view, and any possible pre
setups that existed from native state, and through the erasure of the
polluted views, restore a strong unalloyed desire and ability set
producing forward motion again in Spirit of Play that is as strong or
stronger than the original before shock moment.
If the original desire can not be recovered fully for practical
reasons, a bigger better one can always be put in place.
He may never be able to have what he once wanted, but it will fall
away as insignificant compared to what he WANTS NOW!
You see?
Thus people who failed miserably and recover, go higher than those
that always had a good time playing.
Small games may come a cropper, but when recovered, bigger games
arise.
So don't ever let your preclear tell you 'Its too late to get
better'.
Happiness in the end is not the ability to win every previous game
the preclear once attempted, time has moved on, there are new games and
new playing fields aborning every day all of which are BIGGER AND BETTER
than the old bitter ones.
You don't have to WIN THE PAST to attain operating happiness and
spirit of play in the present, you have to be able to win the present
and the future.
Native state doesn't have to win any game at all to be happy. It
has to be ABLE to win any game, which it can if it sets it up that way.
But if it set it up that losses were to happen, then it becomes a win
that you are able to create a loss.
But that was then, this is now, its not time for the games of then
any more, so get on with the games of now, eh? You do not HAVE to set
yourself up for more endless losses, if you operate from native state
with some rationality rather than from shock.
THE STRUCTURE OF CASE
Case persists because of the effort to as-is shock by not-ising it.
It is as simple as that.
The effort to make nothing out of something or the effort to make
something out of nothing by covering it in black.
You can vanish any created thing you wish, but not by covering it
in heavy effort, black, invisibility and pretending it isn't there,
because it always will be there just a bit, to bite you later through
the steel and concrete clouds of obscurity, obfuscation and oblivion.
The least absolute there is, is oblivion, there will always be
something inscrutable shining through. The 'WHAT IT IS' will forever
elude you, even while it bites you in the ass or your face over and over
again.
That's the upside of oblivion.
Notice the way to audit NOT-ISNESS is to run not-isness, not to run
as-isness. If you have covered something in black, you do NOT look
inside the black to see what it is. You replicate the covering in black
by covering it more in black until the black vanishes naturally when you
let go of making more of it.
Spot NO not-isness
Spot SOME not-isness
To spot means to get the idea of.
Duplication of the not-ising process will result in a visible
is-ness. Then get the alter-isness off the is-ness through the same
procedure of altering it more, and you will be left with an as-isness.
Spot NO alter-isness.
Spot SOME alter-isness.
The as-isness will vanish on its own the next time a pretty girl
walks by.
Spot NO pretty girl.
Spot SOME pretty girl.
Yes even girls need to spot pretty girls too.
A pretty anything will do.
THE 3 LEVELS OF SHOCK.
The 3 levels of shock are:
1.) The Lock level, consisting of reminders of loss.
2.) The Secondary level, consisting of actual moments of loss, loss
of games, unique preciousness and survival assets, through permanent
death, departure or reversal.
Secondaries are moments of anger, fear, despair, sorrow, pity and
apathy. Secondaries can happen long BEFORE the loss happens, during
first awareness that the loss WILL happen.
3.) The Engram level, consisting of moments of physical injury and
unconsciousness to the body or the spirit.
These 3 levels tend to correspond to thought, emotion and heavy
effort.
Emotion buries the thought, and effort buries the emotion.
Thus sorrow will bury what he lost, and engrams will bury the
sorrow.
Thus a heavily charged case will seem like 'nothing there'.
But most will have some awareness that they lost something or did
wrong in their 'long ago'.
Below these three case levels is a level of pure shock, independent
of any particular event that has ever gone on.
By running the pure shock level, the entire case is run out at core
and falls away without need for inspection of particulars.
However running the pure shock level is almost impossible without
running a lot of the other 3 levels in round robin order.
There are a couple of things to know about running case.
One needs to run the secondary level, before the engram level will
open up, and then one needs to run the engram level before more
secondary level will open up.
Thus after running much effort (engram ridges), one suddenly finds
oneself crying about everything and anything. Then it dries up until
the next layer of force, effort, pain and unconsciousness is run out.
Running locks can be useful, but running pleasure moments will work
better. By touching the good points in life, one is dropped into the
sorrows and losses much faster.
If there ARE any good moments in life for your preclear.
Good moments in life consist mostly of moments of strong connection
between beings, moments of clear and unrestrained relating.
To relate means to communicate about what is important to one.
Relationships consist of relating.
Where relating is blocked due to upsets and withholds, just so is
the relationship blocked.
When a relationship is more blocked than not, it tends to end.
When the relationship gets seriously upset, each party will debond
and disown each other as peers in the static.
Then you get wars of death and damnation.
Relating depends on connection, comm lines built of affinity,
reality, communication and understandings over which one can operate,
transmit and receive relatingnesses.
Connection takes place on the physical, emotion, mental and
spiritual levels and results in good operation and being fully
comfortable and trusting around another being.
Trust and respect is critical because intimacy is in part the
relating of vulnerabilities.
Vulnerability leads into the 'take care of' chain.
The vast proportion of life is the desire and goal to take care of
and take responsibility over the survival of others, and to have them do
the same for you.
Watch out, the desire to take care of something FOREVER, is a
violation of the sovereign while in which everything exists.
You can take care of anything for a while, but never forever.
Same thing for yourself.
Upsets are often the result of contempt and betrayal of respect and
trust.
ReSpect means to see again, namely willingness and desire to see
again.
Much loss is built around the "I will never see you again" chain.
Or worse the, "I don't ever WANT to see you again" chain.
So of course he is a black V, and can't see anything, if he did see
something it would be his ocean of everyone and everything he would
never see again.
A body can only cry so fast, a few gallons a minute.
CLEAR CONNECTIONS
One can relate or express anything, feel anything, and communicate
anything on a clear connection, and it is these connections that make
life worthwhile.
When all connections are broken or severed there is no reason to go
left or right, forward or backward, as the only reason to GO ANYWHERE is
to find and operate a working connection, a working productive
relatingness (relationship).
When all connections are gone, people cry themselves to sleep,
become catatonic or kill themselves.
SORROW
Sorrow is not about the past, sorrow is about the future.
Charge builds when sorrow is not cried and expressed.
Dry eyed sorrow, UNEXPRESSED sorrow, never heals.
Thus one wants to find those moments in the past when sorrow was
not expressed, but it won't be at the moment of loss, but at the moment
of first awareness that the loss could or would happen.
SORROW IS ABOUT THE FUTURE.
First awareness of IMPENDING death, departure or reversal of
affinity is critical.
All of the sorrow that needs to be found is about the future, about
things that haven't happened yet, even if that moment of first awareness
of future loss is now in the past.
A preclear's first awareness that his mother WOULD die someday,
even if would be 80 years in the future, is a much heavier incident than
his sorrow on the day she actually did die.
Now that the preclear is 30, his first awareness in the past at 5
years old that his mother WILL die in another 10 or 20 years is where
the charge lies, even if mother is still alive now!
The preclear is building up charge all during the time she is still
alive.
If a person can not find sorrow in his past, he needs to find it in
his future.
Spot a present time pet, and imagine how it will be on the last day
with that pet.
Get the words, the feelings, the love, the sorrow.
No sorrow means no love, no love means no sorrow.
Suppress sorrow and one suppresses the love with it, because sorrow
is merely love in inversion.
NEVER EVER lose a chance to cry when it comes, and not feel it out
completely until its gone for the moment.
Like fine wine, sorrow must be savored to the last drop.
It will come back, as love always comes back if you let it.
How much can you love?
How much can you cry?
How big are the oceans?
Every time you suppress sorrow about the future, you suppress love
and you get worse. You block a connection before it gets broken.
Every time you feel sorrow and release it completely, you get
better. The connection goes co eternal.
Eventually you will find the laughter of Eternal life and love at
the bottom of that ocean of tears.
The world of Sabe is the world of immortal sorrow.
The world if Dura is the world if eternal laughter.
People feel small.
They feel their sorrow is bigger than they are.
And if their sorrow is bigger than they are, then so is their love,
and so the person feels (wrongly that) both must be corralled
(controlled) lest the two together DO something uncontrolled.
People are afraid of their sorrow, it wrinkles up their faces,
humiliates them, makes them wail, feel vulnerable and out of control.
It's this last thing that worries people and makes others ridicule
those who don't stay in control.
But mainly people are terrified of how oceanic sorrow can be, they
get into it a bit too deep, and they just KNOW they are being carried
away by an overwhelming undertow in a bottomless ocean that dwarfs them.
Surrender for a while is the only answer.
Once they let go and let the power take them where it will, they
finally see that their sorrow is their own enormous love.
That's when the laughter starts and they see the ludicrousness of
their own demise.
Then they get the idea that they aren't small at all, they just
care too much. And thus they recover some of their size, enormity
actually.
That laughter at the bottom of the well of sorrow, is God's promise
and gift to those who are honest with themselves, and with others, about
their love, and cry it out fully, holding nothing back, as holding back
sorrow is holding back love, which makes you smaller, less than oceanic.
And when the sorrow breaks into laughter, laugh it out fully.
Even at the funeral.
Those who aren't laughing, aren't loving.
No tears, no life.
And less life afterwards.
Excess of joy weeps, excess of sorrow laughs.
And since we all are God in carnation, that's a lot of love, a lot
of laughter and a lot of tears.
Vulnerability is that cross over point at the bottom of the well of
tears, between sorrow and love, and wondering if the light will ever
come.
How deep do you dare to go into sorrow, to find the light of
Eternal love?
Sanity is keeping those connection lines open even if nothing flows
on them any more. You don't turn the radio off just because your friend
at the other end doesn't answer you.
And for heaven's sake, when someone or something dies, don't say
good bye.
Say hello, and send them your sorrow, they will receive it as love.
For no one ever goes anywhere else but HERE.
And maybe, just maybe, if you do it right, you can keep that
connection line open and flowing for real, across the trans life time
barrier.
Wouldn't that be a hoot?
Better than moving the marble on the table, eh?
But the price is willingness to flow the full power of your being
and your FEELING across that line.
If you shut down who and what you are, you shut down the reach of
your connection lines.
After a while, they can barely travel around in this life, let
alone into the next.
Homer
- ------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com
Wed Jul 13 12:42:54 EDT 2011
Sat Jul 23 15:01:45 EDT 2011
================ http://www.clearing.org ====================
Thu Aug 27 12:06:01 EDT 2015
WEB: http://www.clearing.org
BLOG: http://adoretheproof.blogspot.org
FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore872.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV3zVpURT1lqxE3HERAtJIAKCdh0//bBsPO+ES71OJf3t5u+QPLwCeOo9U
6QPpQ07/vNBQOOaIY0qNyBw=
=nbsI
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
SESSION (fwd)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
SESSION NOTES
(I only use foot plates now, so much better than cans, two large
rectangular aluminmum pie plates available at any grocery store.)
Again I set up two meters, two Mark V's this time, one right handed
and one left handed, so the two dials were very close to each other in
the middle, and the TA arms were easy to reach with both hands.
Cans to the left hand meter were in my right hand, cans to the
right hand meter were in my left hand.
Quite a difference in response. Right hand cans (left hand meter)
often read earlier and deeper. I would see the left hand meter needle
go zooming into a fall, and then the right hand meter would follow
slowly lackadasically later. Reads that were instant on the left hand
meter were very latent on right hand meter.
Sometimes needles were out of sync, left hand meter would be rising
slowly and right hand meter would be falling slowly.
I have a feeling my right brain (left hands) is a bit over audited,
as the left hands is the hands I solo with. I may have been doing
better when I was using two hands, but I can't write that way only voice
record.
Most of my solo was two handed for many years until recently when I
found that I could single hand solo and write things to good effect.
Now I wonder.
In using two meters, eyes are rarely aimed at just one, thus
periphery vision comes into play. I can assess 'left brain, right
brain' and notice each meter read alone in turn.
Two meters also made the session more lively, because when one
wasn't reading, the other one would be. With one meter it would be
considered a no read. When I nailed something, often one meter would do
the blow down, and then the other would follow sort of as an after
thought.
Ta was a bit higher on one than the other. Session was about
service facs, computations, domination and suppresed
earlier/other/higher universes.
Lots of mass and tension on throat and face over this.
Homer
Sun Aug 2 15:37:44 EDT 2015
================ http://www.clearing.org ====================
Wed Aug 26 12:06:01 EDT 2015
WEB: http://www.clearing.org
BLOG: http://adoretheproof.blogspot.org
FTP: ftp://ftp.lightlink.com/pub/archive/homer/session.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV3ePpURT1lqxE3HERAqLdAKCNDVyS4dGvtdb8pIbBciftjUNmogCggT7G
GQNtngWCd03vcacJ+I1R8js=
=Vnuc
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Hash: SHA1
SESSION NOTES
(I only use foot plates now, so much better than cans, two large
rectangular aluminmum pie plates available at any grocery store.)
Again I set up two meters, two Mark V's this time, one right handed
and one left handed, so the two dials were very close to each other in
the middle, and the TA arms were easy to reach with both hands.
Cans to the left hand meter were in my right hand, cans to the
right hand meter were in my left hand.
Quite a difference in response. Right hand cans (left hand meter)
often read earlier and deeper. I would see the left hand meter needle
go zooming into a fall, and then the right hand meter would follow
slowly lackadasically later. Reads that were instant on the left hand
meter were very latent on right hand meter.
Sometimes needles were out of sync, left hand meter would be rising
slowly and right hand meter would be falling slowly.
I have a feeling my right brain (left hands) is a bit over audited,
as the left hands is the hands I solo with. I may have been doing
better when I was using two hands, but I can't write that way only voice
record.
Most of my solo was two handed for many years until recently when I
found that I could single hand solo and write things to good effect.
Now I wonder.
In using two meters, eyes are rarely aimed at just one, thus
periphery vision comes into play. I can assess 'left brain, right
brain' and notice each meter read alone in turn.
Two meters also made the session more lively, because when one
wasn't reading, the other one would be. With one meter it would be
considered a no read. When I nailed something, often one meter would do
the blow down, and then the other would follow sort of as an after
thought.
Ta was a bit higher on one than the other. Session was about
service facs, computations, domination and suppresed
earlier/other/higher universes.
Lots of mass and tension on throat and face over this.
Homer
Sun Aug 2 15:37:44 EDT 2015
================ http://www.clearing.org ====================
Wed Aug 26 12:06:01 EDT 2015
WEB: http://www.clearing.org
BLOG: http://adoretheproof.blogspot.org
FTP: ftp://ftp.lightlink.com/pub/archive/homer/session.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV3ePpURT1lqxE3HERAqLdAKCNDVyS4dGvtdb8pIbBciftjUNmogCggT7G
GQNtngWCd03vcacJ+I1R8js=
=Vnuc
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Re: ADORE101 / Question?????
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
GOOD AND EVIL
Correct, these are templated implants, so each person has their own
concept of good and evil/bad, and who is good or evil.
Mere opposition between parties might suffice to cause each to think
the other is bad.
Like one wants to put up a park and the other wants to put up a
parking lot.
But two foot ball teams INVITE each other in to the game so
they CAN fight. They hardly consider each other evil.
But beyond that you have to figure out what core good and core evil
mean, and if they even exist.
For example there are those that are sensitive to other's pain
and act accordingly. Then there are those who are more separated and
thus act more selfishly at other's expense.
Then there are those who have declared you an enemy, perhaps because
they think you have declared them an enemy first, and thus they fair
game you, and you fair game them.
Evil is who we wish didn't exist.
We didn't invite it in, and we would invite it out FOREVER if we could.
Where the invite is missing or denied you have a serious problem in the
being.
What wouldn't, couldn't, shouldn't you EVER invite into your dream?
An entire rundown could be built around:
"Get the idea of inviting something or someone into your dream."
"Get the idea of not inviting something or someone into your dream."
E/P returned sense of responsibility for and control over preclear's
condition and increased ability and willingness to put things there and
not put things there.
Adore says,
"Worse than evil is good that fears evil.
Even assholes take a break once in a while, the petty good never
do."
Homer
- ------------------------------------------------------------------------
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth, and Peace, Internet, Ithaca NY
homer@lightlink.com Is that too much to ask? http://www.lightlink.com
> Homer,
>
> I have been thinking about this post from yesterday:
>
> "It is good to do good to good.
>
>
> " It is good to do evil to evil."
>
>
> What do you mean by the above?
>
> What do you mean by evil?
>
>
>
> I see two sides to looking at this?
>
> Is it evil to take out (shoot) a lunatic with a machine gun shooting up a school?
>
>
> Or is that good?
>
>
>
>
> The other side is:
>
>
> Doing evil to evil will create a non life games condition.
>
> Which only creates a downward dwindling spiral into a no win- everyone lose-
> condition.
>
>
>
> >
> > THE DICOM TORTILLA
> >
> > DICOM = DIchotomy of Comparable and Opposite Magnitude.
> >
> > People have themselves wrapped up in dicoms like meatballs inside a
> > tortilla.
> >
> > "It is good to do good to good.
> > It is good to do evil to evil.
> > It is evil to do evil to good.
> > It is evil to do good to evil."
> >
> > "Love loves love.
> > Love hates hate.
> > Hate hates love.
> > Hate loves Hate."
> >
> > Run the tortilla by spotting:
> >
> > "Spot some love loving love.
> > Spot some love hating hate.
> > etc.
> >
> > Also don't forget odd tortilla items that may not make immediate
> > sense:
> >
> > "Spot some love hating love.
> > Spot some hate hating hate."
> >
> > Run until deep fried in butter and golden brown.
> >
> > Homer
> >
> >
> > - ------------------------------------------------------------------------
> > Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
> > (607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
> > homer@lightlink.com In the Line of Duty http://www.lightlink.com
> >
> > ================ http://www.clearing.org ====================
> > Sat Aug 22 12:06:01 EDT 2015
> > WEB: http://www.clearing.org
> > BLOG: http://adoretheproof.blogspot.org
> > FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore101.memo
> > Send mail to archive@lightlink.com saying help in body
> > =========== http://www.lightlink.com/theproof ===============
> > Learning implies Learning with Certainty or Learning without Certainty.
> > Learning across a Distance implies Learning by Being an Effect.
> > Learning by Being an Effect implies Learning without Certainty.
> > Therefore, Learning with Certainty implies Learning,
> > but not by Being an Effect, and not across a Distance.
> >
> > -----BEGIN PGP SIGNATURE-----
> > Version: GnuPG v1.4.5 (GNU/Linux)
> >
> > iD8DBQFV2J3pURT1lqxE3HERAsNHAJ4nA2TjMT27y9fkDKdPPkUD8m6QQgCgo0lW
> > oG5Ph/2KgFPrNTzh8t8Wjm8=
> > =RJ6y
> > -----END PGP SIGNATURE-----
> > _______________________________________________
> > HomerWSmith-L mailing list
> > HomerWSmith-L@mailman.lightlink.com
> > http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
>
>
- --960497328-2071121994-1440704271=:8806--
======================= http://www.clearing.org ========================
Posted: Thu Aug 27 15:37:51 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore974.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV32cQURT1lqxE3HERAtlSAJ4+l4yud04/Zinfu6uM7DQolUhkCgCgjQcp
rYwjyO/qD/IaER3/8nvA3EM=
=GQf1
-----END PGP SIGNATURE-----
Hash: SHA1
GOOD AND EVIL
Correct, these are templated implants, so each person has their own
concept of good and evil/bad, and who is good or evil.
Mere opposition between parties might suffice to cause each to think
the other is bad.
Like one wants to put up a park and the other wants to put up a
parking lot.
But two foot ball teams INVITE each other in to the game so
they CAN fight. They hardly consider each other evil.
But beyond that you have to figure out what core good and core evil
mean, and if they even exist.
For example there are those that are sensitive to other's pain
and act accordingly. Then there are those who are more separated and
thus act more selfishly at other's expense.
Then there are those who have declared you an enemy, perhaps because
they think you have declared them an enemy first, and thus they fair
game you, and you fair game them.
Evil is who we wish didn't exist.
We didn't invite it in, and we would invite it out FOREVER if we could.
Where the invite is missing or denied you have a serious problem in the
being.
What wouldn't, couldn't, shouldn't you EVER invite into your dream?
An entire rundown could be built around:
"Get the idea of inviting something or someone into your dream."
"Get the idea of not inviting something or someone into your dream."
E/P returned sense of responsibility for and control over preclear's
condition and increased ability and willingness to put things there and
not put things there.
Adore says,
"Worse than evil is good that fears evil.
Even assholes take a break once in a while, the petty good never
do."
Homer
- ------------------------------------------------------------------------
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth, and Peace, Internet, Ithaca NY
homer@lightlink.com Is that too much to ask? http://www.lightlink.com
> Homer,
>
> I have been thinking about this post from yesterday:
>
> "It is good to do good to good.
>
>
> " It is good to do evil to evil."
>
>
> What do you mean by the above?
>
> What do you mean by evil?
>
>
>
> I see two sides to looking at this?
>
> Is it evil to take out (shoot) a lunatic with a machine gun shooting up a school?
>
>
> Or is that good?
>
>
>
>
> The other side is:
>
>
> Doing evil to evil will create a non life games condition.
>
> Which only creates a downward dwindling spiral into a no win- everyone lose-
> condition.
>
>
>
> >
> > THE DICOM TORTILLA
> >
> > DICOM = DIchotomy of Comparable and Opposite Magnitude.
> >
> > People have themselves wrapped up in dicoms like meatballs inside a
> > tortilla.
> >
> > "It is good to do good to good.
> > It is good to do evil to evil.
> > It is evil to do evil to good.
> > It is evil to do good to evil."
> >
> > "Love loves love.
> > Love hates hate.
> > Hate hates love.
> > Hate loves Hate."
> >
> > Run the tortilla by spotting:
> >
> > "Spot some love loving love.
> > Spot some love hating hate.
> > etc.
> >
> > Also don't forget odd tortilla items that may not make immediate
> > sense:
> >
> > "Spot some love hating love.
> > Spot some hate hating hate."
> >
> > Run until deep fried in butter and golden brown.
> >
> > Homer
> >
> >
> > - ------------------------------------------------------------------------
> > Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
> > (607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
> > homer@lightlink.com In the Line of Duty http://www.lightlink.com
> >
> > ================ http://www.clearing.org ====================
> > Sat Aug 22 12:06:01 EDT 2015
> > WEB: http://www.clearing.org
> > BLOG: http://adoretheproof.blogspot.org
> > FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore101.memo
> > Send mail to archive@lightlink.com saying help in body
> > =========== http://www.lightlink.com/theproof ===============
> > Learning implies Learning with Certainty or Learning without Certainty.
> > Learning across a Distance implies Learning by Being an Effect.
> > Learning by Being an Effect implies Learning without Certainty.
> > Therefore, Learning with Certainty implies Learning,
> > but not by Being an Effect, and not across a Distance.
> >
> > -----BEGIN PGP SIGNATURE-----
> > Version: GnuPG v1.4.5 (GNU/Linux)
> >
> > iD8DBQFV2J3pURT1lqxE3HERAsNHAJ4nA2TjMT27y9fkDKdPPkUD8m6QQgCgo0lW
> > oG5Ph/2KgFPrNTzh8t8Wjm8=
> > =RJ6y
> > -----END PGP SIGNATURE-----
> > _______________________________________________
> > HomerWSmith-L mailing list
> > HomerWSmith-L@mailman.lightlink.com
> > http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
>
>
- --960497328-2071121994-1440704271=:8806--
======================= http://www.clearing.org ========================
Posted: Thu Aug 27 15:37:51 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore974.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV32cQURT1lqxE3HERAtlSAJ4+l4yud04/Zinfu6uM7DQolUhkCgCgjQcp
rYwjyO/qD/IaER3/8nvA3EM=
=GQf1
-----END PGP SIGNATURE-----
Monday, August 24, 2015
ADORE789 (fwd)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
08/30/10 Monday 3:41pm EST
GAME ROLES
Many universes consist of games.
These universes are space-time game streams.
Games consist of 5 layers of involvement.
1.) Game creators
2.) Game players
3.) Game pieces
4.) Game umpires
5.) Game spectators.
Each of the above can be broken, not functioning right.
Thus we have
1.) Game creators and Broken game creators
2.) Game players and Broken game players
3.) Game pieces and Broken game pieces
4.) Game umpires and Broken game umpires
5.) Game spectators and Broken game spectators.
Games generally are formed of teams and thus are built around an
innate pecking order of command and control.
Broadly speaking game beings can become broken in two different
ways.
One, they can be broken in the play itself, a soldier in the field
gets hit by a bomb and ends up permanently in the hospital. He is out
of that game for a while.
Spectators get hurt all the time in car races etc.
Two, they can break themselves, the same soldier in the field gets
sick of his high command whose moral compass seems to be backwards, and
one way or another the soldier renders himself useless so he can't be in
the game any more.
Generally a being has one role in any particular game, but he may
be trying to play more than one role in the same game which may or may
not lead to confusion, consternation or disaster.
A being can be confused as to which role they are playing.
He may think he is a piece when in fact he is a broken player, he
may think he is a player when in fact he is a broken piece.
That said, every person is involved in many different games in
life, in all different roles, he is thus a complicated constellation of
game creator, player, piece, umpire and spectator according to the game
he has his attention on at the moment, which is probably more than one.
For example a commander in chief may be a main game player in a
war, and under him he has his generals to whom are delegated authority
to make their own moves.
As such each delegate becomes a sub player under the main player.
Just so the generals delegate to captains, sergeants, lieutenants,
and privates.
Although the private apparently has no one under him in that
particular game, and thus is the ultimate piece, he will be found to be
creating, playing, umpiring, being a piece and spectating in many bigger
or smaller games of life, along side the one he is playing in the war.
And even as a private, he still has his own free will to determine
what should be done at a local level to forward the purpose of his main
player, and thus he operates as a micro sub player even while being a
piece.
The piece fair chooses the player he wishes to serve, and the
player fair chooses the game creator whose game he wishes to play.
Each role has free will to operate as they kind.
Thus although the piece is 'taking orders' from the player and
serves the player's broader purposes, such apparent subservience is fair
chosen, and the piece is also free to generate orders for himself in the
direction of those same purposes.
We say apparent subservience because the player is actually
subservient to the piece's desire to play for him. Without pieces, the
player can not play.
Thus the piece idolizes the player, and the player worships the
piece.
If a piece bones up on his skills, devotion, vigilance and
attention to be ever ready to act on behalf of his player, the piece's
life can be greatly rewarded by the player.
We call this being on purpose.
The reward is feeling good and having strong reason to get up in
the morning.
If the piece goofs up in his game play, his life can be made to
deteriorate by his game player, and eventually the piece will take to
messing up his own ability to operate in order to get his game player to
leave him alone.
If you can't find reason to get up in the morning or are
chronically sick, near dead or dying, you might want to consider
reopening negotiations with your game player or find a new one.
Game players can be pretty rough on game pieces even when they are
going well.
Devotion keeps the piece aligned with his game player, even if the
game player is more broken than not.
The game creator doesn't give a damn what the piece does, the game
player does.
Thus the ultimate God is not a God of behavior, but the game player
immediately senior to the piece IS, where behavior is translated to
performance in the game. Thus the player will tend to judge the piece
according to the fruit of his tree, and forgive pecadillos accordingly.
The umpires judge game players, not game pieces.
Umpires report to the game creator or owner at the time.
No one judges game creators except themselves and their cohort
peers with whom they may be in some kind of competition for admiration.
Game creators are author's, game players and pieces are characters.
Virtue for the creator is not virtue for the creature.
Virtue for the author is not virtue for the character.
A good story contains both good and bad characters.
The rehabilitation then of any being in any universe is the
rehabilitation of all game roles from broken to fully operational across
all games in all universes the being is involved in as creator, player,
piece, umpire or spectator.
Sometimes in order to rehab the broken piece, the piece has to roll
up his sleeves and rehab his broken player.
And likewise the player may have to rehab his broken game creator.
In the meanwhile the umpire is off having a beer at the pub.
Everyone will get around to him eventually too.
Homer
======================= http://www.clearing.org ========================
Posted: Mon Aug 24 16:05:02 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore789.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV23jvURT1lqxE3HERAlzDAKCBb7uWKZDH5uUxATdxybf2H8OzPACgjbuo
941oIRvBI+ps1VfIZnOkArE=
=+NsZ
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Hash: SHA1
08/30/10 Monday 3:41pm EST
GAME ROLES
Many universes consist of games.
These universes are space-time game streams.
Games consist of 5 layers of involvement.
1.) Game creators
2.) Game players
3.) Game pieces
4.) Game umpires
5.) Game spectators.
Each of the above can be broken, not functioning right.
Thus we have
1.) Game creators and Broken game creators
2.) Game players and Broken game players
3.) Game pieces and Broken game pieces
4.) Game umpires and Broken game umpires
5.) Game spectators and Broken game spectators.
Games generally are formed of teams and thus are built around an
innate pecking order of command and control.
Broadly speaking game beings can become broken in two different
ways.
One, they can be broken in the play itself, a soldier in the field
gets hit by a bomb and ends up permanently in the hospital. He is out
of that game for a while.
Spectators get hurt all the time in car races etc.
Two, they can break themselves, the same soldier in the field gets
sick of his high command whose moral compass seems to be backwards, and
one way or another the soldier renders himself useless so he can't be in
the game any more.
Generally a being has one role in any particular game, but he may
be trying to play more than one role in the same game which may or may
not lead to confusion, consternation or disaster.
A being can be confused as to which role they are playing.
He may think he is a piece when in fact he is a broken player, he
may think he is a player when in fact he is a broken piece.
That said, every person is involved in many different games in
life, in all different roles, he is thus a complicated constellation of
game creator, player, piece, umpire and spectator according to the game
he has his attention on at the moment, which is probably more than one.
For example a commander in chief may be a main game player in a
war, and under him he has his generals to whom are delegated authority
to make their own moves.
As such each delegate becomes a sub player under the main player.
Just so the generals delegate to captains, sergeants, lieutenants,
and privates.
Although the private apparently has no one under him in that
particular game, and thus is the ultimate piece, he will be found to be
creating, playing, umpiring, being a piece and spectating in many bigger
or smaller games of life, along side the one he is playing in the war.
And even as a private, he still has his own free will to determine
what should be done at a local level to forward the purpose of his main
player, and thus he operates as a micro sub player even while being a
piece.
The piece fair chooses the player he wishes to serve, and the
player fair chooses the game creator whose game he wishes to play.
Each role has free will to operate as they kind.
Thus although the piece is 'taking orders' from the player and
serves the player's broader purposes, such apparent subservience is fair
chosen, and the piece is also free to generate orders for himself in the
direction of those same purposes.
We say apparent subservience because the player is actually
subservient to the piece's desire to play for him. Without pieces, the
player can not play.
Thus the piece idolizes the player, and the player worships the
piece.
If a piece bones up on his skills, devotion, vigilance and
attention to be ever ready to act on behalf of his player, the piece's
life can be greatly rewarded by the player.
We call this being on purpose.
The reward is feeling good and having strong reason to get up in
the morning.
If the piece goofs up in his game play, his life can be made to
deteriorate by his game player, and eventually the piece will take to
messing up his own ability to operate in order to get his game player to
leave him alone.
If you can't find reason to get up in the morning or are
chronically sick, near dead or dying, you might want to consider
reopening negotiations with your game player or find a new one.
Game players can be pretty rough on game pieces even when they are
going well.
Devotion keeps the piece aligned with his game player, even if the
game player is more broken than not.
The game creator doesn't give a damn what the piece does, the game
player does.
Thus the ultimate God is not a God of behavior, but the game player
immediately senior to the piece IS, where behavior is translated to
performance in the game. Thus the player will tend to judge the piece
according to the fruit of his tree, and forgive pecadillos accordingly.
The umpires judge game players, not game pieces.
Umpires report to the game creator or owner at the time.
No one judges game creators except themselves and their cohort
peers with whom they may be in some kind of competition for admiration.
Game creators are author's, game players and pieces are characters.
Virtue for the creator is not virtue for the creature.
Virtue for the author is not virtue for the character.
A good story contains both good and bad characters.
The rehabilitation then of any being in any universe is the
rehabilitation of all game roles from broken to fully operational across
all games in all universes the being is involved in as creator, player,
piece, umpire or spectator.
Sometimes in order to rehab the broken piece, the piece has to roll
up his sleeves and rehab his broken player.
And likewise the player may have to rehab his broken game creator.
In the meanwhile the umpire is off having a beer at the pub.
Everyone will get around to him eventually too.
Homer
======================= http://www.clearing.org ========================
Posted: Mon Aug 24 16:05:02 EDT 2015
ftp://ftp.lightlink.com/pub/archive/homer/adore789.memo
Send mail to archive.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning but
Not by Being an Effect, and not across a Distance.
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (GNU/Linux)
iD8DBQFV23jvURT1lqxE3HERAlzDAKCBb7uWKZDH5uUxATdxybf2H8OzPACgjbuo
941oIRvBI+ps1VfIZnOkArE=
=+NsZ
-----END PGP SIGNATURE-----
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l
Subscribe to:
Posts (Atom)