Sunday, March 31, 2013

WOD

Newsgroups: alt.religion.scientology






THE WAR ON DRUGS

Copyright (C) 1992 Homer Wilson Smith
All Rights Reserved

The war on drugs is the primary excuse that the FBI has for its
unprecedented push for the new wire tapping laws to go into effect.

If you were to end the war on drugs, the amount of criminal
activity left in the world would not be enough to justify such broad
ranging powers.

In short these laws would mandate a common technological backbone
to our entire communications system including the phone, cellular phone,
computer link and e-mail communication lines. It would further mandate
a common logical socket to plug into to access this communication
network, and allow the rerouting of all communications to a central
headquarters so that the FBI could listen in on the world undetected
without ever getting out of its seat.

Only registered and approved encryption algorithms would be allowed
and anyone caught sending an undecipherable message would be charged
with treason and violation of anti-privacy laws.

You know, the privacy laws that say you ain't got none.

Privacy and piracy will become synonymous.

The people in the FBI do not want to end the war on drugs, not
because they honestly think that drugs are bad for anyone, but because
they want an ever expanding game to play, with our country being the
playing field and our rights being of secondary concern to the
continuation of their game.

It's their game. Their attitude is, what are we doing on their
playing field? If we get trampled, tough. Love it or leave it.

If there were no criminals, the various government agencies
involved in fighting crime would be out of a job and would have nothing
to do. Thus although they claim to be fighting crime to make the
streets safe at night for dear sweet little old ladies, their real
agenda is solely to have a game to play and somewhere to play it on.

If they were to start running out of criminals, you can be sure
that they would start creating some, much as fishermen stock lakes with
fish so that they can go out and fish them!

Why would you put a fish INTO a lake, if you were just going to go
take him out again? Just so with crime fighting.

They don't really care who you declare to be the criminals or the
bad guys, just as long as there is an expanding pool of them, and no
chance of ever running out of people to chase, hunt down and kill.

Imagine the fun of being able to sit in your little war room,
hidden safe away from the world, and be able to listen into any
conversation you wanted to and plan the most amazing sting operations on
the biggest bad guys you can find, and then celebrate after wards by
spending and snorting some of the take.

Sounds like a good thing, no? I mean only evil people want
privacy, right?

The problem is that evil people get into these war rooms and start
to use them to chase down the good people. Imagine some FBI agent who
is listening in on the top secret communications of a big corporation
planning its next big deal, who is approached by someone who wants that
deal to fall through. They pay the FBI agent $1,000,000 to leak to them
the information that he has attained so that the business can be
thwarted. Quite a way for your competitors to level the playing field,
eh?

And what of the hackers who will learn of the common socket and
soon have easy access to any information they want? Would anyone want
to invest in the USA or do business here?

Does the Federal Government care about these things? No, they all
flunked out of business school long ago, they would rather play prison
guard than make a living.

The idea that only evil people want privacy is itself promulgated
by evil people who want privacy.

Only stupid people, or people who want to die,fall for it.

Has life become so unsweet that we must put ourselves in chains in
other's hands to feel alive? Or is that the point, that no one wants to
be alive anymore?

Has it become fashionable or politically correct to be a victim?
Or a slave?

The populace must have recourse against the government, there can
be no freedom of thought in the presence of an all seeing eye with the
only army in the land at its beck and call.

Such a social system could never rise above the level of its vilest
member who no doubt would quickly bubble to the top of the hierarchy and
become its president.

Absolute power corrupts absolutely, that is until humans become
Angels again, and by giving the Federal Government the absolute power
over the communication lines of the planet, you are building a
bacteriological petri dish which is guaranteed to grow the greenest
green slime you ever saw.

I mean if you leave bread out to mold, it will mold, right?

If you give absolute power and authority to a human commission it
will mold too.

The war on drugs is a farce, a con of magnitude.

Now I know there are a lot of people on the net who think I am a
real jerk, but if things are allowed to continue in the direction they
are going, I will be the least of their problems.

Actually, it is the people who elect these cruel masters into power
that are the real danger.

The strange thing is that some people will probably be HAPPY in the
communication line slave camp that the federal government has envisioned
for us.

The day these people get led to slaughter they will probably feel
like it's a birthday party to them.

WHEEEE!, here we go, down the chute!

And out the tubes.

Homer

------------------------------------------------------------------------
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth, and Peace, Internet, Ithaca NY
homer@lightlink.com Is that too much to ask? http://www.lightlink.com
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Friday, March 29, 2013

ADORE260

Newsgroups: alt.religion.scientology

IN SEARCH OF THE UNDOUBTABLE

The process of personal integrity starts with doubting everything
you know until you find the undoubtable.

Now someone may say "But everything is doubtable".

So you ask them "Is that doubtable?"

If it is doubtable that everything is doubtable, then maybe some
things are not doubtable.

And that's not doubtable.

It is not possible to be uncertain if you are uncertain about
something, and that is certain.

So your journey to undoutability has just ended.

An undoubtability is a perfect certainty that can't be wrong.

One is willing to bet their eternity in hell on it with infinite to
one odds on it.

A conscious unit that can't be certain it exists or is uncertain
that it is uncertain of something playing the game of mind broke.

Certainty of uncertainty is the beginning of personal integrity.

People who are 'certain' they can't be certain of anything, are
usually certain of a whole lot of other things, that they can't be
certain of either.

Thus they are not perfectly certain of what they can be perfectly
certain of, and they claim to be 'certain' of things they can't possibly
be certain of.

Homer

------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com

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Thursday, March 28, 2013

ADORE840

Newsgroups: alt.religion.scientology

CONVERSION

Conversion doesn't really work

Converting someone from one belief system to another doesn't work
unless they WANT to believe the new belief system.

The best you can do is show them what the new belief system is, let
them see that it is in accord with their desires, and then let them have
at it trying to find evidence or perfect certainties for its truth.

People are not innocent.

People do not suffer because they have 'done wrong' in the moral
sense, they suffer because they paid good money to enter a hell bound
time stream.

While involved, THEN they did wrong, and that doesn't help as it
makes their existence in that time stream more sticky.

They can't stand the ugly, and they can't grok the beauty, except
to know that it isn't theirs.

Thus between their initial desire to become hell bound for the mere
thrill of it, and their later conviction that they deserve where they
are going, its hard to get them to take a look around to see their
responsibility in the matter.

I mean who would make them selves culpable on purpose?

Well a God would.

The problem we have here is that beings have eternality outside of
time and immortality inside of time, confused.

They have come to detest their immortality inside of time because
it always ended up in various many different hells forever, and so they
have also come to detest their eternality and their responsibility for
entering and paying for the time forever show.

This is a big joke, and once they get it, it will all become
worthwhile and the laughter will wash away all the tears, and the
love/sorrow they hold onto so hard because of death, will be replaced by
omni sovereign peace.

We say many various hells, because time can be forked.

A being can enter a time stream going North, end up at a precipice
over looking a lake of fire, and simply decide to go East.

At that moment he forgets he was ever going North, or the precipice
he almost fell into or did fall into, and so he is very happy going East
hoping to find a better immortality or a better 'lived happily ever
after'.

But the being is now smaller for having forked a new time line, and
living under the lie that this time line going east is the first and
only time line he has been involved in, he once again runs into trouble
and another set of hells that ruin him and his happily ever afters
utterly.

So he forks again, and the same thing happens, and again, and
again, and again.

At the end of every forked time line is an impending hell forever
on that time line.

Finally he decides it would be better to live only for a while, and
then be dead forever on afterward.

So mortality ends the show for good, or so he hopes while he lives
that mortal life, but lo and be hold when he dies, there is he again,
needing to fork yet another mortal life and fast.

Some beings are in such bad shape they are sort of unconscious in
the between lives area and they just kind of get sucked into the first
head of the first mortal thing that comes along promising an interesting
life for a while and then to be, love, cry or seek peace again never
more.

Now during all this the being has created around himself a belief
structure, made of beliefs, faiths, convictions and false certainties
and doubts.

A belief is a bet, no more no less, sometimes based on past
experiences of evidence, sometimes not.

A faith is something he fancies is true because it appeals to him
and he hopes it is true, so he claims to 'believe' it is true.

A conviction is something he asked for proof of and got punched in
the face with so much *FORCE* it had to be true, and voila he has his
proof.

Most people are in a very old conviction that their very existence
is the EFFECT of other things that created them or keep them in
existence.

False certainties are those things he will claim he is certain of
that he can't be, because, one, they are just theories, and, two, they
are wrong. A true certainty can't be wrong.

Go out and spot two different colors. You sure you see two
different colors? Good, you got a perfect certainty there that can't be
wrong.

Difference implies existence by the way because two colors can't BE
different with out BEING.

That's in part how to find out what 'to exist' means, take a look
at two different things that do exist, and spot the differences between
them and then spot the commonalities between them. Among the
commonalities will be the quality of 'existence'.

False doubts are those things of which he could be certain if he
had the personal integrity to admit it, but that's long gone, he has
sold his mind to the devil along ago, so he now claims and believes
himself to be uncertain and UNABLE to know things of which he could be
perfectly certain if he were to just simply LOOK.

I AM, I WANT, I KNOW and I DO.

And I give a damn.

Those too are perfect certainties.

You can't know that about me, but you can know that about you.

Many who are closer to dead than most will argue that 'I' is an
illusion and doesn't actually exist.

Well the thing that is suffering from the illusion that I exists,
is the true I, and of course the true I exists, or else it couldn't have
an illusion that I existed, now could it.

There are illusions to the nature of the 'I', but it's existence is
not one of them.

Finiteness, dimensionality and separateness from what it
experiences are the 3 main illusions of the true I which exists.

Anyhow if you can't attain a perfect certainty on the existence of
SOMETHING, then you are gone.

And that is frankly a self criminal state, as you are denying the
existence of other's pain. YOU may not be certain that OTHERS exist and
have an I, that's OK, but look at it from their point of view, if they
do exist, they sure don't want you tooling around in their space, if you
are discounting the existence of YOUR OWN pain, because that means you
are discounting the existence of THEIR PAIN.

Something exists, there you go, that's another perfect certainty,
just in case you are collecting them.

And you still give a damn.

I will tell you something, there is something that sure as hell
ain't an illusion and that is SUFFERING.

So yet another perfect certainty for those bright enough to keep
count of a very rare and beautiful butterfly.

So here you have this being that has forked a million time streams
within time streams just to get away from his detested immortalities and
the hells they sprung on him, until finally he is forking pretended
death over and over and over again.

Don't ask for how many bodies he has had, ask for how many MORTAL
LIFETIMES he has lived.

Then how many immortal live times he had before that.

He is still in that last one he forked when he started forking
mortalities instead of new immortalities.

And now you want to help him regain his eternality, so he can have
some peace, find the worthwhileness of all this, and do it again in a
new time stream.

You see he KNOWS down deep that he can fork a new time stream, but
it has to be forked from eternity or else its just a sub time stream
within an already decaying and unwanted time stream.

If its spawned from eternity, then he really has something NEW.

Not just a continuing saga of trying to find a solution to the old.

But he has come to hate his eternity above time and his
responsibility for condition so much due to his confusion of timeless
eternality with temporal immortality in a time stream, that you just
can't get him to admit the difference any more.

And at all times you are talking to his BELIEF structure rather
than to his self awareness of perfect certainties, of which there are
precious few.

I AM, I KNOW, I WANT, I DO and I CARE.

Just in case you forgot.

Now if he doesn't WANT his eternality back, there isn't much you
are going to do with him except listen all day long to his BELIEFS about
immortality that justify his failure to get and stay in session.

So the first thing you gotta do is get him to give up his beliefs
as he hates all of them.

He may CLAIM he loves them dearly, mostly because they protect him
with a promise of death against a horrific cess pool of hell's forever
that he just can't stomach any more.

But hate these beliefs that protect him, he does.

Once you can get him to admit this to himself, he will see how he
is hurting himself with his beliefs, and start to give them up.

Having no belief is better than some belief that is wrong at this
very late stage of the game.

It's time for vanishment not more persistence.

Persistence and lies were important at the start of the cycle, you
couldn't HAVE the cycle with out them.

But continuing at the end of the cycle with the very things that
created the cycle and cemented it in place is sorry folly.

So you gotta get him in contact with his DESIRE, his wanting and
caring.

If he were God, how would HE have made the AllThatIS?

What would be the best of all possible worlds to wake up into out
of eternity when it comes time to go out and play with everyone else?

That's a one shot OT process by the way, but no one has the ability
to run it alone because they are too buried under the incredibility of
what they have done to themselves.

Once he can find a DESIRABLE world view, maybe even a perfectly
desirable world view, then he is free again to open his eyes and look to
see if it is true.

His doubt will scare the hell out of him, Truth is a jealous God,
and he will need to be able to stay on the 50/50 line for a long time
giving up the hubris, vanity, arrogance and conceit about dying forever
and how good it will be to be gone for good, and how he can't wait to
kill that God damned sad eyed love in his heart forever and ever.

But if he can stand the 50/50 line for a while, he will be rewarded
by himself with visions of higher states, not just the hells he left
behind, but the heavens that powered them.

You see he is not just running away from ugly and pain, he
has a problem with UGLY *AND* BEAUTY.

"Get the idea of NO UGLY."
"Get the idea of SOME UGLY."
"Get the idea of NO BEAUTY."
"Get the idea of SOME BEAUTY."

And he will see HIS OWN creative input into those heavens and hells
and finally understand what a *MASTER* is, and once the creative juices
get going in him again, his future heavens and hells come under HIS
control and not the illusions he has been running from for so long.

Spot NO Master.
Spot SOME Master.

If you create something, and deny that you did blaming it on
something that doesn't exist, your creation will kind of grow on its
own, eh?

Which way do you think it will grow?

So bottom line is we want people to stop thinking with their
beliefs and their assholes, and start thinking with their desire and
their hearts.

We DO NOT want them to simply believe something BECAUSE they desire
it, but we do want the beliefs to end, replaced by perfect certainties
of what is desired, which will then lead over time and experience to
perfect certainties that what is desired is in fact true.

Perfect certainty that desire and actuality are in perfect accord.

Not that they WILL become in accord, which they will, but that they
ARE in accord and always have been and can never be any other way
because what ever happened he created it and desired it, in general if
not in specific.

Once he can get that on his present time, his future WILL belong to
him again if only he acts in accordance with his perfect certainties and
his desire.

"Desire is Sovereign.

Appreciation is for winners."

Homer

------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com
Thu Jan 20 20:08:41 EST 2011

------------------------------------------------------------------------
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth, and Peace, Internet, Ithaca NY
homer@lightlink.com Is that too much to ask? http://www.lightlink.com
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Wednesday, March 27, 2013

SESSION15

Newsgroups: alt.religion.scientology

MOTION AND NO MOTION

(In this posting the word NO means absence of, not a pretended
absence of as in the CDEINR scale. Sorry for the confusion.)

The physical universe consists entirely of games and problems of
motion and no motion with solutions of motion and no motion.

Nazi's coming over the hill with tanks, that's a problem of motion.
If one runs or fights, that is a solution of motion, if one hides and is
very still while they pass, that is a solution of no motion.

Mother is dead on the bed in a valium stupor. That's a problem of
no motion. Baby is screaming and wailing away trying to wake mother,
that is a solution of motion.

The state of the universe is entirely described by the state of its
motion and no motion.

Goals are an intention to create or rearrange the present state of
motion and no motion in the universe, it is what the being has 'set out
to accomplish'.

In the process of striving to attain a goal, one may run into
states of counter motion and no motion that thwart one. They provide
further problems in motion and no motion that the being must solve with
his own motion and no motion.

Sometimes the being will come up against a counter motion or no
motion that he can not surmount. He has a number of choices at this
point.

1.) He can exteriorize from the universe, rearrange the rules a
bit, reassign power and allocations, in such a way that when he comes
back in on the goal, he can best it.

2.) He can say "Ok this one is too big for me, I will choose to do
something else", make a clean break with the original goal and start a
new one.

3.) He can continue to strive against the barrier like a pit bull
never letting go and never getting anywhere.

4.) He can say "Oh I didn't want this goal anyway, only fools and
stupid people seek such things, its much smarter to do this other thing,
I wasn't ever really interested in that goal anyway." This is pulling a
sour grapes on the original goal resulting in a going off course into a
substitute. This is not the same thing as a clean break because he
still has attention on the original goal.

We know he has attention on the goal because his SELF IMAGE is now
tainted with resentment and sourness.

In fact not only does he have attention on the original goal, he
has attention on NOT having attention on the original goal, pretending
that he never had attention on the original goal. Thus one finds him a
long time later with 50 percent of his attention on some cute bunny that
scorned him ages ago, and 50 percent of his attention on pretending he
has no attention there. That leaves him squat to run his present life.

Worse when he failed, it made a mark on himself. It made him feel
small, it was a surprise, it killed his pride and put him in an
incredibility "This can't be happening, but it is!" He never gets over
that indecision, "Did this happen or didn't it? It COULDN'T have, but
it DID!"

It remains an unresolvable maybe to the end of time, and that is
part of why he has no much attention on making sure he doesn't have any
attention on it and pretending that it never happened in the first
place.

The one thing a thetan can not stand is an incredibility.

The anatomy of an incredibility is,

"Certainty that something is true.
Certainty that something is impossible."

Now the guy who made the clean break with the goal, or exteriorized
from the universe and rearranged the rules a bit so he could win,
doesn't get stuck with this charge.

He's the game writer, if his game kicks his butt he thinks "Wow
there is going to be LOTS of money in this game!"

Since he knows he wrote the game, he can feel proud that he lost,
he was sick of winning, too easy, no money in selling games that any 3
year old can win, so now he has a winner game because he is a loser!

So he says "Cool, I can't win here, so let's try something a little
lighter, maybe it will kick my butt too, and I can charge twice as much
for this game when it goes to market."

Do you have any idea how hard it is to write a game that the writer
can not win but is constantly tempted to keep trying?

Absence of such games is the Nightmare of No Nightmares.

This is very different than the guy who took the loss personally,
he didn't feel PROUD he lost, he didn't see it as a WIN that he lost, he
just felt like he didn't want to be him any more, and that's the
beginning of the downfall.

He doesn't want the nightmare even AFTER he knows he wrote it.

"That piece of junk beat me? Christ I must be a real nothing..."

He felt there was something wrong with *HIM* for not being able to
win his own game. He says to himself, "Wait a minute, you mean I am
stuck being a second rate loser for the rest of time?", and all his BT's
in grand choral unison go "YES!", and he buys into it, and that's the
end of him, he's a marble rolling around the drain.

He has a vision of SELF that is unworthy and unacceptable, and he
begins to lay in the mass and force that you are trying to audit out in
the preclear in front of you.

You have an INFINITE being that wrote a NEAR INFINITE game, lost
playing against his own creations, and now wants to die because he
consisders he is 'inferior' and 'unworthy of being'. Surely there is
some humor to be had in here somewhere.

One has to be careful though about the "Nightmare of No
Nightmares".

You find some guy who just can't win any games no matter how much
he tries, well he thinks he's looking at total doom if he were to ever
get better again.

Sovereignty has become a problem to him.

Talk about yuks.

How can sovereignty, "you want it, you got it," be undesirable?

Think about this, this is the core joke, the core sticking point
keeping the being who has chosen to be non soveriegn for a while, in
TERROR of becoming sovereign again.

So of course he reaches for freedom with his elbow.

That allows him to continue to persist in the space time game
stream, worrying more about the consequences of being free again, than
he is making progress getting there.

He wants to be FREE FROM, but not FREE TO.

He wants to be free from the apparently non sovereign nightmare,
but he sees sovereignty as the source of just more nightmares, possbily
worse than the one he is presently in.

Well yes, that is what sovereignty does, create whiles of non
sovereignty. They don't have to be so horrendous they run on a carrier
wave of horror, thrill might be enough.

But the guy has a problem with his sovereign self, just a bit too
alien for him to admit that is him, and embrace it.

I mean Christ, what was he thinking?

Well he doesn't know, and he doesn't want to know lest he do it
again, freedom to create is the scariest thing there is, so you are not
going to make TA division 1 beyond the day when he sees where you are
trying to take him.

So this all comes from the Static creating a universe of relative
Kinetics. These are the motions and no motions of the masses and
energies in the universe. Nothing is ever absolutely still except for
the static, but there is an optimum motion/no motion balance that
produces the most amount of 'accomplishment' for those who have set out
to do such things.

When the motion and no motion becomes non optimum, the being tries
to restore equilibrium by the creation of his own motion and no motion
to balance and 'solve' the motion and no motion the universe is throwing
at him.

To the degree that he is successful, he will accomplish what he set
out to accomplish, otherwise he will create a fall into the dwindling
spiral of aberration laid out above.

Lies can be a tricky subject. The only truth there is, is the
static, total unmanifestation. Anything created is a kinetic and is
thus a lie. However there is the FIRST lie, the TRUE-LIE of Adore. And
then there are the second and further lies that obscure the first lie
and cause its persistence.

"You seek the Grand Spring Phases,
And so shall you find,
For the TRUE-LIES will free you,
To Operate as you kind."

"As you kind" means "As you wish, are kind to, etc."

So the truth is the guy sat in the Saddle of Soveriengty AS an
orientation point, no mass, no meaning and no mobility, and from there
he cast a whole universe of symbols, all having mass, meaning and
mobility. That includes space and time and all the masses and energies
in it. Notice that time is just another form of motion/no motion and
needs to be audited when you approach this stuff.

Space is created with spatial anchor points (a kind of symbol), and
time is created with temporal anchor points (another kind of symbol).

Spatial anchor points are 'out there' and hold space up and
inflated. He needs to have at least 3 to make space with himself as the
4th.

Temporal anchor points are points 'out then', past or future, which
gives him a sense of past and future. He needs at least 2 to keep time
up and running with himself in the present as the 3rd.

(The guy is walking down the staircase from START OF TIME to
PRESENT TIME, over and over again hundreds of times every second, that's
how he's keeping time going. Start of time is not in the past.

Run "Start some time!" over and over again, see what happens.)

Temporal anchor points are times of importance and significance,
birthdays, meetings, graduation, executions etc.

The best kinds of anchor points are people, places and things that
he wants to interact with and relate to.

Some anchor points are moving all the time, like his friends, some
are rock solid stationary like his Church alter or whatever.

Some anchor points are movable, but he likes it when they don't
move, like the pianos at Cornell's Sage Chapel. He gets real sad when a
piano disappears for a while and he can't play the thing at 3am in the
morning.

A cat is a spatial anchor point.

Cleaning the litter basket is a temporal anchor point.

Temporal anchor points are, many of them, created on the fly on a
day to day basis. They get written in the 'appointement book of life'.

Cat dies, no more appointments with the litter basket.

A friend dies, no more toking up every friday.

You see you aren't just looking forward to friday, but to the
friday next, and then after that, for years and years and years.

With a good friend you can put multiple temporal anchor points out
there until the end of time, every one written in your appointment book.

They create a glorious future coming up one by one on all these
created temporal anchor points you put there.

How DO you feel about your future, anyhow?

The friend turns on you, or disappears, and suddenly the end of
time crashes all the way back to the tip of your nose,

Now your "looking forward" is to one day at a time, or worse. the
next time you start crying uncontrollably.

There is a saying that excess of laughter weeps, and excess of
sorrow laughs.

Nope, not for this guy, the sorrow turns on, and the light of
laughter fades out to return never more.

Can't say hello any more, just goodbyes and 'I love yous', and
there is no one there to hear them.

He chokes on the enormity of his love and the enormity of his
sorrow.

He can only survive by belittling both, eventually making nothing
of them.

What the hell is it you think you can't remember?

Loss of anchor points through death, departure and reversal leads
to collapsing space and collapsing time.

Life is rich with spatial and temporal anchor points, the more you
have going that you want to relate to, the higher tone hou will be.

It's that simple, as long as the space or time anchor points are
not too far away from you or hostile to you.

It is the relating and relate-ability between you and your anchor
points that makes them worthwhile.

Trying to relate to someone on Alpha Centauri, or 2000 years in the
future can be hard.

Mortal meatballs have it hard, as they believe all their anchor
points are going to die on them one day, and if you have a massive wall
in your future that you can't see beyond, that's an arbitrary end of
temporal anchor points you write in your appointment book that needs to
be audited out.

So let's get back to our preclear starting off as an orientation
point, creating spaces and times of symbols.

As an orientation point, once he had all this universe of symbols
set up, he chose to BECOME one of those symbols (a game player), and
assigned "orientation point" to other symbols in the game bigger than
him.

Notice this action kind of defines the static out of existence, its
just not part of his "What is" any more.

It's not part of his dynamics.

So all of this creation is the first lie, the true lie, notice he
can do all this and still retain some awareness that he did it, although
not too much lest he wake up and have to do it all over again.

But then he loses a game, and postulates that this is not something
RIGHT with him and the AllThatIs, but something WRONG with him and the
AllThatIs, something he didn't INTENED or EXPECT or DESIGN. He
considers that Sovereignty is flawed, that he is flawed, and now we can
see him building a citadel of second lies around himself after the first
lie of Perfect Sovereign Creation.

The day he curses his original Sovereingty, or doubts it, or
regrets it, he's had it, his destiny is to become a marble rolling
around the drain.

So when looking for the incident 'where in it first all went
wrong', you want the original intended motion and no motion that he had
set out to accomplish, the counter motion and no motion that he ran
into, the various motion and no motion solutions he came up with that
didn't work, and the DOUBT about his own sovereign hand in the matter,
and the LIE-LIE that he accepted that led to his final demise into self
deprecation and substitute.

Most of the inaccesible mass you will find on your pc will be those
areas where his attention is on pretending there is no attention.

Thus when you free one of these up, you will get twice the
attention units back! And there will be bunnies everywhere begging to
be let in.

But earlier than that you have the Saddle of Sovereignty and the
Nightmare of No Nightmares. One handles that by rehabilitating the
ability to create nightmares and ludicrous demise at will.

In particular the core choice to not know a choice.

This is a *MAJOR* step not to be belittled, as it produces a God
that is no longer human, as it has recovered its divine sense of
humor, and with that Absolute Fearless Sovereignty.

"Get the idea of absolute fearlessness."

"Get the idea: Everything is NOT OK"
"Get the idea: Everything is OK"

"Get the idea: There is NOTHING THERE"
"Get the idea: There is SOMETHING THERE"

Homer

------------------------------------------------------------------------
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth and Peace. Internet Access, Ithaca NY
homer@lightlink.com Is that too much to ask? http://www.lightlink.com

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http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l

ADORE394

NO DESIRE AND DESIRE

This posting was written a little too fast and thus confuses a few
things into one.

There are games that one is willing to play and win or lose.

There are games the being is unwilling to play.

Some of those games however the being feels he must play
anyhow.

Usually such games have terrible consequences if he loses.

But they can also have bad consequences if he wins.

Scarcity of games can come about for many reasons, but primarily
the existence of games has become a game itself, and if one loses the
game of creating games, then there are no more games FOREVER.

Life in a body for example is a game of creating games, namely ways
to feed oneself. Each act of hunting, killing and eating is a game
cycle. Once completed, a new one must be created and won.

Because everyone dies as a body in the end, this particular game of
games is eventually lost by everyone no matter how good one is, but one
can also lose it earlier than natural death by getting eaten oneself or
through unnatural reasons.

Thus every one has some resistance to playing this game of life,
but feels they must do so to stay alive in order to have any games at
all, hopefully more fun ones while they remain alive.

So the existence of (fun) games has been tied to WINNING the game
of food, shelter and support, and thus obtaining fun games can become a
very serious game indeed.

This is all the more so if the being in the body thinks it IS a
body, and dies for good when the body dies. Their level of seriousness
is so serious about anything they do, it can fall into NO SERIOUSNESS, and
total irresponsibility and glee.

Such a being will waste what games he has, and other's games too,
until he has no more.

Homer

-----------------------------------------------------------------------

Desire is a fountain.

If you are an eternal, then desire connects you to the fountainhead
of source, from which all power flows, and from whence came your present
manifestation in immortal or mortal space time.

If you are a mortal or ephemeral, well then desire is a fountain :)

There are desires on all 8 dynamics, self, family, groups, mankind,
life forms, MEST, spirit and the AllThatIs.

Desire puts havingness into the future. One can have merely by
wanting, but generally one desires to play the game of chasing to get
instead. Once one gets, then the game is over, and one has to get on
with the next desire.

Desire is fundamentally a dissatisfaction with the here now,
coupled to a vision of a more satisfactory there then. Once the there
then becomes the here now, the desire is fulfilled, and the next
dissatisfaction is targeted or created and pursued to completion. In
this way a being can stay busy and happy forever.

A 'sit' or 'situation' is the greatest dissatisfaction that the
being can do something about in present time.

A sit is the furthest departure from a present time ideal scene.

Happiness depends on the willingness to play, to engage in the
chase. Where there is no willingness to play, one can only play under
protest and that is not happiness even if you win.

Willingness to play depends on willingness to win or lose the
particular game in question.

People will willingly play lots of games they HAVE to play, but
that's under the duress of necessity. That is not the willingness
that produces happiness.

Thus the happiness of PLAYING a game that a being is truly willing
to play, is replaced by the tainted happiness of WINNING a game the being
wished he didn't have to play.

He is happy he got the deer so he can eat, but he's sad for the deer.

Every time he wins his happiness is alloyed with wishing things
could have been some other way.

Once any game is won or lost, the *GAME* is lost, and so there must
be another game to play.

In a scarcity of games, one becomes unwilling to win or lose,
because there are no more games, and thus one also becomes unwilling to
play, but considers he must play.

No one in their normal human right mind would willingly create or
play a game whose outcome determined whether there would be any more
games to play ever again.

There might be some glory in playing such a game, but even if he
wins he will always be wishing that things were some other way.

Having to play and being unwilling to play leads one to trying to
get others to play for you, which is called criminality, cheating in
other words.

A scarcity of games can be created by connecting the existence of
future games to the winning or losing of a present game. If you win the
present game, you get to play again. If you lose the present game,
that's it folks, no more games.

A worse scarcity of games can be created by having only one game to
play whether one wins or loses it. When its done, no more games, either
way.

A super scarcity of games can be created when the game one is
playing is 'won' only by extending its time of play, and eventually you
lose it anyhow no matter what. This game degenerates to only how long
one can keep the game going.

Staying alive for most meatballs is such a game.

Willingness to play is long gone.

There is,

NO DESIRE and DESIRE.

NO desire does not mean an absence of desire but refers to the
pretense of no desire that results from suppression. NO is the 5th item
in the CDEINR scale of failure.

Curious about, Desire, Enforce, Inhibit, *NO*, Refused.

Although 'Desire' is also a level of the CDEINR scale, desire is
also its own item to which the entire scale can apply.

One can be curious about desire, desire desire, enforce desire,
inhibit (suppress) desire, pretend there is no desire, and refuse
desire.

More formally there is,

NO DESIRE FOR and NO DESIRE FOR NOT
DESIRE FOR and DESIRE FOR NOT

Desire for is desire for the presence of something, and desire for
not is desire for the absence (for the not presence) of something.

There is also,

NO DESIRE TO DESIRE and NO DESIRE TO NOT DESIRE
DESIRE TO DESIRE and DESIRE TO NOT DESIRE

Desire to desire is a healthy desire that loves itself.

People desire things that they wish they didn't desire but can't
help it. This is desire to not desire.

In the process of chasing desires, a being can fall down the scale
of failure:

DESIRE -> MUST HAVE -> NO DESIRE -> MUST NOT HAVE

More technically it goes like this, reading down each column,

Starting state Starting state CDEINR
----------------------------------------------------------------------
1.) Desire to Have Desire to Not Have Desire
2.) Must have Must Not Have Enforce
3.) Can't have Can't Not Have Failure
4.) Desire to not have Desire to Have Inhibit
5.) Don't Have Have No (pretense)
6.) Must not have. Must Have Refused

The first column relates to wanting to have something you don't have.

The second column relates to wanting to not have something you
feel stuck with.

Descending the scale is a scale of failure to get what you desire,
to unget what you do not desire.

Must have and must not have are need, the being considers his
survival depends on having what he desires. Otherwise they remain
merely desires.

A being at the top of the scale will desire something, and at the
bottom will refuse it even if given to him.

A being failing to get what he originally desires will form a
substitute desire and failing that, form more substitute desires. The
being will continue to substitute forever, laying layer after layer of
failure on himself until he can't stand up any more.

There are two types of games, those that the being is willing to
play and which he enjoys playing, win or lose, and those which the being
is unwilling to play.

He can be unwilling to lose because the consequences are no more
games, we call these fragile immortalities. A fragile immortality can
live forever until he loses some particular game, then that's it for
him.

He can be unwilling to win because that makes someone else lose,
again fragile immortalities can become a real problem to him.

He can also be in games where he and everyone else are going to
lose anyhow one day, we call these fragile mortalities. The game of
survival of the body is lost when the body dies, no matter how long one
managed to keep it alive.

Efforts to create biological immortality are efforts to kick games
of fragile mortality back up to fragile immortality.

However in the physical universe eventually all bodies are going to
die one day, no matter what.

If there is a finite probability of something happening, given an
infinite amount of time, it WILL happen.

You can only stay alive AS a physical universe entity for so long
before the universe eats you.

The game of how long can you keep the game going before you lose,
no matter what, and no longer have any more games to play, is not a fun
game to play and will and has led to deeper cruelties on the whole track
than anyone can confront in present time.

Beings playing games they are not willing to win or lose, tend not
to play well, and accumulate charge as they do, and thus tend to lose
sooner than later.

When running the times of no desire and desire, one is not at all
interested in WHAT is desired or not desired. These just fixate the
pc's attention on late on the chain substitutes for failure and will
cause him a loss. Certainly let the pc talk about these various desires
and failures, but never ask him for them. You want to audit his DESIRE,
not WHAT he desires or has desired or not desired.

In general the WHAT's he gives you will be late on the chain
substitutes, but if the process is pursued, they will go earlier and
earlier to prime desire.

Desire is a fountain, if you audit NO desire and SOME desire, what
he desires will bubble up and spray all over the place.

Indoctrinate that desire is desire for change in present time,
namely to bring about a presence or an absence.

Indoctrinate that no desire does not mean absence of desire, but
suppression of desire to a point of pretense of no desire.

No desire will read in the presence of suppressed desire, and will
float in the true absence of desire which is native state.

Always run the NO item first, and the SOME item second.

Entire cases are bypassed by assessing for the item first and never
assessing for the NO item. Take any CS 53RJ or other assessment or
correction list, and run all the items on them as NO items and see what
you get. It will blow your socks off. Don't bypass NO DISASTER.

If the process stops running without major release, get back in
sync with the layering of failures by skipping a command.

No desire, desire, no desire, desire, no desire, no desire, desire
etc. Skip commands until the process starts running and reading again.
No desire, no desire, desire, desire, (reads), no desire, desire...

You may have to resync the process a number of times. These flows
are HEAVY, you must run them at their behest.

Run,

Tell me about no desire.
Tell me about some desire.

Tell me about no desire to desire.
Tell me about some desire to desire.

Tell me about no desire to not desire.
Tell me about some desire to not desire.

What you are running out here is nothing less than the fountainhead
of source and the pc's reason for being.

You are running en mass, everything the pc has ever desired or is
desiring or will desire on the whole track past present and future.

This done, it will reconnect the pc with his fountainhead of source
(native state), and his original desire to manifest, which he is
presently pretending is a no desire to manifest.

He can start desiring again in present time as if he just came in.

E/P is being is brand new, in control, dangerous as hell, and
having fun creating and playing games again.

Watch it though, desire has a dark side.

You will know it when he starts designing the game of games again.

It's an acquired taste, based on choosing to not know he chose. :)

Homer

------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com

Sat Nov 4 01:59:59 EST 2006

------------------------------------------------------------------------
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth, and Peace, Internet, Ithaca NY
homer@lightlink.com Is that too much to ask? http://www.lightlink.com
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l

Tuesday, March 26, 2013

ADORE396

Newsgroups: alt.religion.scientology

NO DESIRE AND DESIRE II

Desire is dissatisfaction with the here now, usually accompanied by
a more desirable vision of a there then. The game becomes to realize
the envisioned there then into the here now.

When it comes to operating desire, the being has three choices.

He can put something where there is nothing. This is the prime act
of creation.

He can put nothing where there is something. This is the prime act
of destruction (through as-isness).

He can change something into something else. This is the prime act
of change.

Thus we have start, change, stop.

Change is best accomplished by first destroying what one doesn't
want and then putting in its place something one does want.

Trying to change A into B is alter-isness, but as-ising A, and then
putting B in its place completes a clean cycle of change.

To a being that can create in the mere conception of things, desire
can be a problem.

One might think this wouldn't be the case, since by desiring and
thus conceiving of something he would immediately get it, and by not
desiring and thus unconceiving of something, he would immediately remove
it.

Thus changing the unwanted here now to a wanted there then should
be an easy process, as easy as getting it right in your mind's eye.

Locate what you don't want.

Locate what you do want,

Thus it should be made so, in the proper deconception of the old
and conception of the new.

However at deeper levels of game play, desire has desired to not be
so sovereign, desire wants a game which it can lose, to which the
outcome is uncertain and to which the desired end result is in the
future after appropriate amounts of chase.

Thus desire can enjoy the chase and not know the outcome until the
end. This allows the other side to win on an 'even steven' basis.

That an Omni Sovereign being would create a game of chase that he
could lose, is absurd on the face of it.

It doesn't help that it's true.

THE MECHANISM

We have learned in prior postings on 'Self Answering Questions',
that some questions are the cause of their own continuance.

What creates a condition and what continues the condition are two
completely different causes.

This is because creating an as-isness which originates something,
and creating an alter-isness which continues something are two different
actions even though they may be applied at the same time, in one move.

Thus in a dream anything can start a tidal wave coming at you but
it will continue only if you 'grab the ball and run with it'.

Only if you 'get into the problem' of the tidal wave, get worried,
concerned, and start to run from it, will the tidal wave get bigger,
because now you are putting your own energy into its existence. This is
one of the rules of dream magic, if someone tosses you a ball, and you
grab the ball and run with it in all seriousness, well then you will
have a ball.

On the other hand if you simply face the tidal wave and say 'not
now' you can smooth it out so it no longer comes at you. Of course your
dream may initiate some other thing that will then need to be handled,
as that is what dreams do, but only those things that get you to flinch,
take them for actual and start to DO something about them will grow and
eventually overcome you.

You see DOING something about them is creating MORE CAUSE to deal
with prior cause. The commitment to DOING pre assumes that the event
won't just fade on its own, so it doesn't. But the DOING itself is a
form of chase which may work or may not work, so the postulates and
considerations of a continuing losable game are thus present.

THE CYCLE OF DREAM MAGIC

Postulate: There is a tidal wave coming at me.

Consideration: It won't stop on its own.

Consideration: I will have to DO something to save myself or
else...!

SELF ANSWERING QUESTION: "WHAT SHOULD I DO?"

WRONG INDICATION: "RUN".

The postulate thus is continued by the later considerations about
how to deal with it, because the later considerations PRE POSTULATE that
the primary postulate won't vanish on its own.

EVERY POSTULATE EVER MADE IS SELF VANISHING, although it may have a
short persistence like the phosphor on a TV screen.

The reason the image stays on the TV screen is because the image is
refreshed 60 times a second. It is postulated over and over again to
create the illusion of a persisting postulate.

Just so with primary postulates, they are continuously refreshed so
they never vanish, by the subsequent CONTINUOUS considerations that they
won't, and the resulting commitment to the effort to ask and answer the
self answering question, "what to do", followed by carrying out the
wrong indication answer.

The later considerations, question asking (figure figure) and
efforts are an effort to CAUSE MORE NOW to deal with a prior cause, and
they pre postulate (assume) that the prior cause, the primary postulate,
is not self vanishing.

That creates an alter-isness of an as-isness, so it isn't an self
vanishing as-isness any more, so it then gets continuously created in
present time as a persisting 'truth'.

Every time the guy looks he says "Yep that tidal wave is still
there and its still coming after me, I better run harder."

He considers that he is making an observation 'that the tidal wave
is still there', when in fact his observation is a CAUSAL POSTULATE
putting the tidal wave there every time he does it.

Thus he continuously refreshes the existence of the tidal wave, and
away he goes down the time line in a desperate chase for his survival.

Try running away from a tidal wave sometime.

Great fun. No Hope.

Running away from things puts one down at being EATEN on the know
to mystery scale.

In dream time magic, flinch is born of ignorance and lack of faith,
in other words operating know how.

Part of this mechanism of continuance lies in the mechanics of
asking questions.

You see a tidal wave in your dream that you didn't start and you
ask 'WHY IS THAT?

Ostensibly the question is a sensible effort to find the wave's
original cause, but notice the question assumes that the tidal wave
still IS.

Thus the power of the postulate that the wave still is goes into
making the wave still be. Thus it gets bigger.

In the physical universe we don't believe that our postulates about
things being or not being carry any power to create or uncreate
conditions, thus we are taught to seek their original causes and thus we
may be able to deal with further outbreaks by causing more, giving them
medicine.

For example a population gets sick and starts dying. Certainly our
question 'Why are they dying' isn't influencing the continuance of the
condition as it might in a dream, our only hope is to find the original
cause and possibly take care of it that way.

But in dreams, the laws of origination and continuance are a bit
more forgiving. As Adore says,

"Why is it?

Say, It is.

Say, Why?

Say, It is.

Say, Why?

That's why.

Some people are so dumb they can't do the wrong thing twice." -
Adore

So in dreams, questions about origination and continuance of
conditions can actually cause the continuance of the condition so
queried. This is a kind of magic that can get a being into very deep
trouble, but is easy to resolve once he sees the mechanism behind it.

Too easy perhaps which is maybe why we have moved on from dream
universes to the killer pit we occupy now.

In dreams flinch is king. If you relax the bugs will fall off you,
if you don't they will eat you.

Things in dreams are as solid as you worry and wonder about them.

Relax and you can walk through walls.

Now desire in the physical universe is very much the same way.

If you say I don't like this, you have just said in the same
breath, it is, because it wouldn't be there to not like if you weren't
is-ing it in the first place.

Spot a psychosomatic condition and run

"Why is it?"

on it for a while. Watch it go more solid.

The run,

"It is. Why?"

and see what happens.

If one then gets into a big production trying to change something,
one can get very stuck with it. Desiring to change something assumes it
is there to change, so adds the power of one's own postulates into the
continuance of the very condition one wants to change.

Now I know we have said that the physical universe is a rougher
place than dreams, and our postulates about asteroids and diseases may
not have the power to continue or smooth out things that they do in
dreams.

But the physical universe is actually an add on universe to make
games harder to play and more persisting, but has as it foundations all
the universes earlier than it, including the dream universes! Thus at
all times in the physical universe, all prior universes are still
operating in their own sphere of influence.

The laws of a dream universe still apply therefore to those parts
of our physical universe existence that are made of these earlier
universes.

The first and most obvious candidate for dream universe rules is
our own case state.

The being at some time in the past suffered a failure, and got a
restimulation of an earlier engram in play. That's his tidal wave.

He didn't start it, he didn't expect it, although he may have a
long ago postulate that something like this could happen.

He asks 'What is causing this?' and thus continues it with his
postulate that it IS. This alarms him because the more he LOOKS for the
cause, the worse the somatic becomes. Finding the original cause of the
somatic is not important, finding the source of its continuance IS, you
see?

Then he goes into doubt about himself, his sovereignty, about
whether there is uninvited other cause in the universe affecting him,
and Oh Lord that puts him into a worry feed back loop that saturates him
straight into the unconfrontable.

But then he finds a good use for the somatic to make others wrong
and now he is stuck with it. It may SEEM like it is as rock hard as the
physical universe, but that's what is giving him the pay off.

Nonetheless in fact our psychosomatic cases run on dream rules.

Origination is not important, continuance is, and continuance is
caused by asking self answering questions that try to resolve the
condition after implying that the somatic exists.

"Why am I so sick?"

Well you gotta BE sick, in order to wonder why.

Thus you may not be able to stop an asteroid coming in by running
self answering questions, but you certainly can handle migraines,
breathing problems, eye sight, cancers, arthritis and the rest of
medical quakery using straight forward auditing.

THE QUESTION is the answer to the condition, because once he spots
how the question is causing the continuance, the origination becomes
unimportant and the condition stands down.

The particular question involved causing the continuance that is
bothering him may be subtle as hell and take him a long time to find.

It can be hard as hell to get the being near the material that
needs to be confronted, but the whole mess is kept in place by flinch,
cringe, doubt and wonder, i.e. self continuing questions.

Now remember case was created to handle loss.

You may be very able to remove the case the guy has created (which
didn't actually help him for long at all), but then he is still sitting
in that original loss.

That loss may need physical universe rules to handle it.

It is this that makes handling case seem physical universe tough
rather than merely dream tough.

He lost his family, no amount of easy low level human dream
universe postulation is going to bring them back or do away with the
need for one. He needs to get up, go out and DO something to build a
new one from scratch, and fast.

But he doesn't have to suffer sleepness nights and migraines while
he does so, you see?

In the absence of an ability to recover from the loss, the guy
still needs his 'solution', his dream case.

He KNOWS that letting go of the flinch isn't going to handle this
one, and he is afraid that the charge on his loss will kill his body in
present time and in fact it might.

Here is where you are up against the kind of game the being is
playing.

Nominally a being wants to play a game where he can play, desire to
win, but not need to win.

Certainly once the game is done, he can fire up another game even
more challenging, and carry on forever, or until he desires to Big
Snooze it, up at native state.

No playing field lasts forever, each is created in a while, once
all games are expended in a playing field, the being will fold it up, or
sell it for scrap to another team, take a rest, then reengage in another
full cycle of manifestation again.

It is pretty easy to audit such a being because he has no worries
about forevers and nevers which violate his sovereignty. In fact he
pretty much knows he is game creator and game player, and thus does not
build any charge while he is playing.

If he desires to change something, his initial statement that the
unwanted condition IS is sufficient to as-is it, so it isn't! AS LONG
AS HE TAKES RESPONSIBILITY AND PUTS IT THERE, OR PUTS THERE THE BEING
WHO DID PUT IT THERE.

Nothing can out persist being put there.

Then he can get to work putting in place the new condition he
envisioned that was more desirable.

Thus he can continue to diswant things and want other things, and
not build a wake of charge behind him that comes from resisting,
resenting, protesting and denying responsibility for initial conditions
that he wants to change.

Most of the people walking around on the street in a body however
are not in this condition. They may theetie wheetie on you and claim
they are, but if they are rock solid in their head, or locked into
taking care of their body, they are lying to themselves and to you.

These guys are playing this is my only body, my only game, and if I
lose this game, I will lose all games forever more, and I will do
ANYTHING to keep this game going for as long as I can.

And rest assured they have attempted and will attempt to do
anything to keep it going, which will be their overt track that needs
confession.

Most overts are on the subject of getting into desirable games and
staying in them, or getting out of undesirable games and staying out.

The way to happiness is a true confession. - Electra.

Now these guys are not happy. From their present time point of
view they do not want to be playing a 'one and only game' upon the
winning of which the existence of all future games depend.

That is much like Sisyphus' Wheel, where in he had to keep rolling
it up the hill forever, and if he failed from exhaustion he would fall
into the fires of hell forever more.

Try to get them to relax and you find that breathing is not
sufficient reason to be for them, they live in a background of pain,
hurry, resentment and anger, fear and sorrow. They gotta keep DOING to
feel positive.

Doing is running.

These guys are in hell, you audit them a bit and they start turning
on walls of fire.

They KNOW their body won't live through that, so they close it
right on down and that's the end of auditing them.

They are better off not being better off you see?

If they were willing to lose their body, if personal integrity were
more important than immediate animal life, then perhaps you could keep
them in session.

But they believe that the loss of their one and only body means the
loss of all future games forever more, and well, personal integrity
can't hold a candle to staying alive.

Now YOU as an auditor have a question to face.

By exactly what route did a being who desires to play games forever
more (broken into sovereign whiles), come to be playing games that he is
not willing to play or lose, which in the end he will lose anyhow, and
once lost mean the end of all other games forever for free?

There are lots of meatballs around, go ask one.

Some of your mortal meatballs will admit they want to live forever
but just don't believe it is real, they have crossed the point of no
return, across that event horizon of the black hole that a mere moment
of self casting doubt of eternality and sovereign responsibility brings
upon a being.

"I didn't desire this!" ("Did I? Wonder, wonder, wonder...")

Now their sovereignty is lost.

Can you find that desire to not desire something but be stuck in it
anyhow, for them, and rehab it so they can and would do it again?

Forget mocking up the clearing course, get them to mockup the
decision to be non sovereign until they don't stick on the wrong side of
the event horizon, outside of which they can no longer see.

The moment one chooses to not know, one can no longer remember or
know the moment he chose to not know either!

Once you come into the black hole of mortality, the coming in is
*GONE*.

Only by practicing this mechanism of coming in and forgetting, can
he then pop out, because trying to come in puts you out because you
can't come in unless you ARE out.

Postulating that you are coming in, prepostulates that you are out!

Thus a strong enough postulate that you WANT to come in, will
automatically put you out for just the moment before you come in. After
doing this for a while, during that moment of being out, you can change
your mind and not come in, and thus remain out.

The rest of your mortal meatball cases won't even admit to wanting
to live forever. They want to live as long as they can, because death
scares the hell out of them, but they don't want to live forever,
because immortality scares them worse as all immortalities in time
eventually turn into hells forever.

They are stuck in the Grand Daddy AND of all time:

I don't want to die forever, and I don't want to live forever.

This is the 'I've had time enough for love' case.

They have turned it into a "I've had time enough for sorrow."

And that might be true.

They are willing to do their time, but at the end they want to be
dead, to sorrow no more.

These are your bashers on a.r.s, your jokers and degraders on
a.c.t, your Ad Hominem Factories on The Phil ScottTissue Show, and your
dieticians, gym teachers, and drug pushers, uh, I mean doctors infesting
the rest of the channels of life.

There is a *LOT* of anger, fear, and sorrow to run here, its hard
to confront the sad eyes, even for those who know how to laugh, and can
find sympathy for evil stuck in tar.

But even evil can cry because down deep all evil was good at one
time and in fact is BEING evil now out of a good intent.

Go figure.

The flinch, doubt and wonder of a meatball can put YOU into wonder
as an auditor, WHY WOULD SOMEONE DO THIS TO THEMSELVES, SURELY THERE IS
NO RESPONSIBILITY HERE!

The moment the state of the preclear not putting things there
freaks the auditor out to a point of being unable to put the preclear
there, the session is gone.

So you gotta watch it and know what you are handling because
wondering about sovereignty will sink anyone into solid rock.

Sovereignty is what the being desires, messing with it is messing
with his desire.

But sovereignty desires non sovereignty for a while, that's the Imp
Soul operating.

This intent, motivation and 'aesthetic to being mortal' exceeds the
mortals ability to duplicate because it can only be operated by an
timeless eternal (outside of time) who has become sick of timeful
immortality (in time).

The bridge that you need to create for these people is a bridge
back the way they came from endless game playing, to only one game to
play and that's it bud.

The day they connected all future games to the winning and losing
of the present game, was the day it all went wrong for them.

That's the event horizon of the couldn't, wouldn't, shouldn't have
created this thing, that they could, would and did.

They can't believe it, and that's a break with themselves, their
own choice, intent, motivation, purpose and volition.

Imagine an atomic explosion creating an immortal black hole.

That's what happened.

Desire became serious, the idea 'it is' no longer caused an
as-isness, but in fact caused a further persistence, because the is was
resented as uninvited.

"It is, and God damn it to hell forever!"

It ain't going to vanish with that postulate that you want it to IS
long enough to suffer in hell forever.

The last act of a being trying to as-is something is to pray to
another to destroy or punish it forever for him.

Thus any efforts to change the here now to a better there then
resulted in resistence, flinch, cringe, wonder, protest, resentment,
persistence and MASS. A wake of mental mass left behind and covering
the being as he tried to cut the ice of life changing things he didn't
want into things he did want.

The more he resents the ice, the colder and more absent of life it
becomes.

Eventually he bogs down and can't move in the ice any more, and he
finally BECOMES ice.

He has no clue what he REALLY wants any more, he has buried that
under 100's of layers of substitute desires and reactivity, so no wonder
it builds mass.

Everything he really wants he can't have, and he thinks what he has
he didn't want. So what is there left to be do or have except insanity?

If you take an infinite free being and turn him into a finite Only
Oncer, that will create a wake of infinite mass that only the infinite
being can audit.

The mortal can't handle the charge on mortality, let alone the
charge on immortality.

Too much death, screaming pity, shame, blame, regret, chagrin and
looking for why it happened and continued.

He can't wrap his wits around taking responsibility for having
abandoned total responsibility long ago.

He can't put it there, how much he isn't putting things there.

And that is the ultimate problem facing the eternal auditor of
immortals bound to hell forever and mortals bound to death forever.

The preclear himself must be willing to touch eternity again in
session in order to look at what he created as an eternal, then as an
immortal and then as a mortal. Then WHEN HE CAN PUT IT THERE he can let
it go and it will vanish.

You can not offer nor sell salvation to being, he has to be ready
for it, really, and seek and reach for it.

You can put out a sign saying salvation offered here, but if no one
knocks, there is nothing you can do about it, go out and smell the
eternal roses.

Homer

11/05/06 Sunday 12:49am EST
03/26/13 Tuesday 3:26pm EST

------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com

Sun Nov 5 23:44:18 EST 2006
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Monday, March 25, 2013

ADORE838

Newsgroups: alt.religion.scientology

Now I remember why I got so pissed at PIP.

Ah, well, since he doesn't exist nor care about anything, it doesn't
matter.

Homer

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THE DEAD AMONG US.

Pip said:
> Are you perfectly certain of "I am"? Well, I posit that there is not
> such an "I" and that it's existence is purely imaginary.

Do you deny the existence of perfect certainties, those that can
not be wrong?

Who or what is this I that posits that I does not exist?

If you do not exist, then what does?

How do you, who does not exist, know?

Who or what speaks for its own non existence?

Who or what denies agency for self condition?

Stupid and missing the point.

*SOMETHING EXISTS*

That is perfectly certain.

Existence IS the quality of consciousness that allows it to be aware of
itself, which awareness of EXISTENCE is not in error, although
specific descriptions of the nature of that thing may be less than optimal
given present limitations.

How you define that something, whether it is the little ego I,
or the big all that is I, consciousness of consciousness exists,
that is self evident.

Do you deny the existence of everything?

Do you deny the existence of pain?

That would be mind broke as there would be no one to make such a
denial.

The space time physicality of the cross may be an illusion, but the
dream of the cross is not and the suffering on it certainly is not.

You seem to have more certainty of the stupid statements you make than
of the being that makes those statements.

> I therefor challenge you to find this "I" that thinks and describe it to
> me in some way that indicates its existence.
>
> "I think, therefore I am?" Descartes argument is faulty on many
> levels. "I think" assumes "I" already exists.

Sorry, descartes 'argument' is not faulty on any level at all,
and in fact is not an argument, its a statement of observation,
I EXIST.

What Descartes meant by I THINK was to mean I WONDER IF, cogito means
to cogitate on.

Self perception of self doubt is self evidence of the existence of that
doubt, which then banishes that doubt.

To claim more existence to the doubt than to the doubter is nuts.

Perfect certainty of doubt is the first perfect certainty.

Perfect certainty of the doubter is the second perfect certainty.

Perfect certainty that something exsits is the third perfect certainty.

What Descartes said was:

I doubt I am, therefore I am, because a nothing could not wonder
whether it was a something or a nothing.

A blind man can not see red, so proving to him there is red
is hopeless.

A dead man can not see his own consciousness, therefore proving
to him that he is a conscious unit with self awareness is also hopeless.

You are slipping Pip.

You have never experienced your own non existence except maybe as
illusion of non existence, so to report that you do not exist is
nuts.

Lots of people subscribe to the I AM NOT club, that's bottom tone scale
all the way. They do not WANT TO BE, therefore they deny they are, or
hope.

If you do not exist, then your words that you do not exist mean nothing
as they have not been said by anything that exists.

I treat you with respect during your momentary fit of total
inanity because of our past relationship.

Do not test my temper for very long, or I will rip that I out of your
skull and put it on a pike until you see that you see, and admit it in
your shame for the whole world to see.

The dream is not an illusion, and the dreamer exists just as
the dream exists.

These things are for sure.

Homer


>
> http://en.wikipedia.org/wiki/Cogito_ergo_sum
>
> Pip
>
>
> Transremaxculver wrote:
>
>> On Jan 14, 4:55 am, Jane Elizabeth Staller <j...@lightlink.com> wrote:
>>
>>
>>> On Thu, 13 Jan 2011, Transremaxculver wrote:
>>>
>>>
>>>> On Jan 14, 12:05 am, Jane Elizabeth Staller <j...@lightlink.com>
>>>> wrote:
>>>>
>>>>
>>>>> On Thu, 13 Jan 2011, Transremaxculver wrote:
>>>>>
>>>>>
>>>>>> On Jan 13, 8:06 am, ho...@lightlink.com wrote:
>>>>>>
>>>>>>
>>>>>>> -----BEGIN PGP SIGNED MESSAGE-----
>>>>>>> Hash: SHA1
>>>>>>>
>>>>>>>
>>>>>>> CHECK-OUT-ABLE
>>>>>>>
>>>>>>>
>>>>>>> I guess in part what drives me crazy about people claiming to be
>>>>>>> perfectly certain of things that are wrong is they have separated the
>>>>>>> state of certainty from the object that the certainty is about.
>>>>>>>
>>>>>>>
>>>>>>> In other words they are claiming certainty to a truth that they
>>>>>>> can not check out.
>>>>>>>
>>>>>>>
>>>>>>> For example I present you with a black box and I say "There is a
>>>>>>> red card inside this box."
>>>>>>>
>>>>>>>
>>>>>>> If I ask you what is in the box, and you say a red card, and I
>>>>>>> ask how do you know, you would say "Well Homer told me and he is
>>>>>>> trustable etc."
>>>>>>>
>>>>>>>
>>>>>>> But that's not a CHECKABLE CERTAINTY, because there is no
>>>>>>> *DIRECT* connection between the observer and the card in the box.
>>>>>>> Homer could be lying or be mistaken himself.
>>>>>>>
>>>>>>>
>>>>>>> Even if God came down and TOLD you there is a red card in the
>>>>>>> box, you still wouldn't have CHECKABLE CERTAINTY because again there
>>>>>>> is no direct perception of the card in the box. Even God could be
>>>>>>> lying. Even if God COULDN'T lie and you were certain of that, you
>>>>>>> still wouldn't have direct checkable certainty of the card in the box.
>>>>>>>
>>>>>>>
>>>>>>> Now we open the box and you look at the card. You can SEE it is
>>>>>>> red, how can you doubt what you see? You can say it might be a
>>>>>>> hallucination, there might not be a card there, you might be dreaming,
>>>>>>> but we arn't talking about 'the card', we are talking about what you
>>>>>>> SEE.
>>>>>>>
>>>>>>>
>>>>>>> If you SEE a red card, you can then say "Yes I SEE A RED CARD, of
>>>>>>> this I am certain."
>>>>>>>
>>>>>>>
>>>>>>> Now this certainty is not just a belief, an arbitrary or
>>>>>>> willfully chosen state of mind in the being, the certainty is
>>>>>>> CHECKABLE, the certainty has a direct CAUSAL relationship to the
>>>>>>> experience being observed.
>>>>>>>
>>>>>>>
>>>>>>> The knowledge gleaned and what the knowledge is about are
>>>>>>> have a direct causal link between them.
>>>>>>>
>>>>>>>
>>>>>>> The observer and the observed are related by CAUSATION, the red
>>>>>>> experience is causally responsible for knowing that it is red, the
>>>>>>> observer isn't just being TOLD that it is red, he SEES it is red.
>>>>>>>
>>>>>>>
>>>>>>> Do you see the difference?
>>>>>>>
>>>>>>>
>>>>>>> So when we talk about perfect certainties, we aren't talking
>>>>>>> about a mere state of mind concerning a truth, but a state of causal
>>>>>>> connection between the observer and the observed, between the
>>>>>>> certainty and what the certainty is about, allowing us to check the
>>>>>>> certainty for its truth continuously in real present time.
>>>>>>>
>>>>>>>
>>>>>>> This is what makes the certainty perfect, can not be wrong etc,
>>>>>>> the real time causal connection is there and the being can SEE it is
>>>>>>> right.
>>>>>>>
>>>>>>>
>>>>>>> The certainty is 'check-out-able'.
>>>>>>>
>>>>>>>
>>>>>>> Homer
>>>>>>>
>>>>>>>
>>>>>> Conclusions all drawn from a set of deductions arived at without first
>>>>>> taking the leap of faith that there is a method of reasoning known as
>>>>>> Logic. So either way it is impossible to be perfectly certain of
>>>>>> anything other than, da Da DA, cogito ergo et sum.
>>>>>>
>>>>>>
>>>>> And of this you are perfectly certain?
>>>>>
>>>>>
>>>> Of course I am not 'perfectly certain' that's the point.
>>>>
>>>>
>>> And you are not perfectly certain of that statement
>>> either, are you?
>>>
>>>
>>
>> No.
>>
>>
>>
>>> Are you prefectly certain of anything?
>>>
>>>
>>
>> Cogito Ergo et sum.
>>
>>
>>
>>> If you are not certain of anything, there is
>>> nothing to learn from what you say,
>>>
>>>
>>
>> You can't be certain of that.
>>
>>
>>
>>> so why bother saying it?
>>>
>>>
>>
>> Why not?
>>
>>
>>
>>> Your statements come off as if you are very certain
>>> of your views,
>>>
>>>
>>
>> Oh I am very certain, but not perfectly certain.
>>
>>
>>
>>> so I find your denial of certainty to be
>>> disingenous.
>>>
>>>
>>
>> Why?
>>
>>
>>
>>> You deny your certainty as fast as you can.
>>>
>>>
>>>
>> I'm pretty certain I dont imply perfect certainty to begin with.
>>
>>
>>>>> God, you are stupid or evil or both.
>>>>>
>>>>>
>>>> Then explain to my how it is possible to deduce anything other than a
>>>> knowledge of self without using Logic, and where it is possible to
>>>> derive logic from without accepting on faith the existance of an
>>>> external referent.
>>>>
>>>>
>>> No, that's your homework assignment.
>>>
>>>
>>
>> Then I'm almost certain that your premise falls at the first
>> challenge.
>>
>>
>>
>>> What I want to know is why you hang out here
>>>
>>>
>>
>> I'm fairly certain I was implicitly invited.
>>
>>
>>
>>> bringing
>>> your ugly, low toneness to this forum?
>>>
>>>
>>
>> I'm as certain as I can be that the tone scale is as much use as a
>> chocolate fire guard.
>>
>>
>>
>>> Have you no creativity
>>>
>>>
>>
>> I have reasonable confidence that I have a high level of creativity,
>> and percieve that I enjoy my creativity, though there is a vanishingly
>> small chance that I do not.
>>
>>
>>
>>> yourself to post something new, brilliant and useful
>>>
>>>
>>
>> I believe that I do.
>>
>>
>>
>>> instead being
>>> reactive
>>>
>>>
>>
>> I don't believe I am.
>>
>>
>>
>>> and attacking to people who are creative?
>>>
>>>
>>
>> I am as certain as I am that the sun will come up in the morning that
>> I am attacking no-one. Though I am equally certain that I am
>> challenging a specific idea.
>>
>>
>>
>>> I understand why the vegans get so upset when Health
>>> Food Stores carry meat. Vegans want at least one place to go
>>> where they won't have raw meat staring them in the face. So,
>>> too, I feel this way about clear-l, act and ars when meat like
>>> you shows up I find it very unbecoming.
>>>
>>>
>>
>> There is a high probablility that if you post in public forums, then
>> you are highly likely to encounter opinions that are contrary to your
>> own.
>>
>>
>>
>>> You add nothing but
>>> destructiveness.
>>>
>>>
>>>
>> I am 99.9% recurring sure that we are both entitled to our opinions.
>>
>>
>>>>> I fear for the people who come to you for help.
>>>>>
>>>>>
>>>> Thankfully they do not.
>>>>
>>>>
>>> Time will tell.
>>>
>>>
>>
>> It is very highly likely.
>>
>>
>>
>>> Clearing practioners will be cleaning
>>> up in future lifetimes the messes you are making of your
>>> clients now, thankfully.
>>>
>>>
>>>
>> I believe that to be highly improbable. And I have a high level of
>> confidence that many of my clients are doing very well thankyou.
>>
>>
>>
>>> Jane
>>>
>>>
>>>
>>>>> Jane
>>>>>
>>>>>
>>>>>>> - ------------------------------------------------------------------------
>>>>>>> Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
>>>>>>> (607) 277-0959 A Green Earth and Peace. Internet Access, Ithaca NY
>>>>>>> ho...@lightlink.com Is that too much to ask?http://www.lightlink.com
>>>>>>>
>>>>>>>
>>>>>>> ================http://www.clearing.org====================
>>>>>>> Thu Jan 13 03:06:02 EST 2011ftp://ftp.lightlink.com/pub/archive/homer/logic26.memo
>>>>>>> Send mail to arch...@lightlink.com saying help
>>>>>>>
>>>>>>>
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>>>>>>> NEMFyX6UHuB9TfrfIt1BMYg=
>>>>>>> =nXmO
>>>>>>> -----END PGP SIGNATURE-----
>>>>>>> --
>>>>>>> ------------------------------------------------------------------------
>>>>>>> Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
>>>>>>> (607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
>>>>>>> ho...@lightlink.com In the Line of Duty http://www.lightlink.com
>>>>>>>
>>>>>>>
>>>>>> _______________________________________________
>>>>>> Clear-L mailing list
>>>>>> Clea...@mailman.lightlink.com
>>>>>> http://mailman.lightlink.com/mailman/listinfo/clear-l-Hide quoted text -
>>>>>>
>>>>>>
>>>>> - Show quoted text -- Hide quoted text -
>>>>>
>>>>>
>>>>> - Show quoted text -
>>>>>
>>>>>
>>>> _______________________________________________
>>>> Clear-L mailing list
>>>> Clea...@mailman.lightlink.com
>>>> http://mailman.lightlink.com/mailman/listinfo/clear-l- Hide quoted text -
>>>>
>>>>
>>> - Show quoted text -- Hide quoted text -
>>>
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>>
>> _______________________________________________
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>>
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Sat Jan 15 14:12:30 EST 2011

================ http://www.clearing.org ====================
Mon Mar 25 03:06:01 EDT 2013
ftp://ftp.lightlink.com/pub/archive/homer/adore838.memo
Send mail to archive@lightlink.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning, but
not by Being an Effect, and not across a Distance.

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