Thursday, August 5, 2021

PROOF35 (fwd)

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SYMBOLS AND REFERENTS III

So far we have determined a number of salient points about symbols
and referents.

Both symbols and referents are actualities, objects, the first used
to refer to the second. Neither is a priori more or less actual than
the other. People can however use symbols to refer to referents so
heavily and exclusively that they lose sight that the symbol is its own
object worthy of study itself.

Second, because symbols and referents are both actual objects, both
have qualities of their own that may have nothing to do with each other
except that some of the qualities in the symbol may be used to refer to
some of the qualities of the referent.

For example a referent 'red plastic ball' may be made of plastic,
but it certainly is not red. The symbol in our consciousness is red.
Now we use that red symbol to refer to light waves bouncing off the ball
of certain frequency, but that connection between red consciousness and
light of a given frequency is in fact arbitrary.

Take an X-Ray picture of a star for example, where the various
frequencies of X-rays are delineated by colors of the rainbow so we can
see them. Red now refers to low frequency X-rays, and violet to high
frequency X-rays.

Now some astronomer looking at such a picture might point to a star
in the image and say "Hey I found a red star!'. But there is no way
that star is red. The quality of the symbol has been ascribed to the
referent, and now the referent is being described via the qualities of
the symbol, 'red stars' etc.

The quality of the symbol can have little to do with the quality of
the referent other than arbitrary assignment. When you start describing
the quality of the referent by the quality of the symbol you have
started down the road to confusion.

We do this all the time in normal life. We see a car and we say
'That car is red!'. No way is that car red in any possible sense of the
word, but the picture in our consciousness sure is.

Of course this kind of merging the qualities of the symbol with the
quality of the referent doesn't normally lead to trouble as we all know
that underlying 'red car' is the actual meaning 'this car reflects light
of a certain frequency'. The translation from 'red' to 'frequency' in
our minds becomes automatic, and so we get along with the misnaming.

The quality of redness is not even vaguely similar to the quality
of reflecting light of a certain frequency.

Redness is a quality of being of our conscious picture.

Reflecting light of a certain frequency is a quality of relation
between the car and light waves.

So unless we are careful to understand this process, the trip to
perdition can be swift and sure.

For example that 'red car' we see out there is also seen to be
sitting in a 3 dimensional space. We can SEE the space no? We can SEE
the 3 dimensions, right?

But anything we SEE in our consciousness is at best a SYMBOL for an
alleged referent. So if the car is not red just because we see red,
perhaps space is not dimensional just because it looks dimensional to
our consciousness.

In other words just because we see red, doesn't mean there IS red
OUT THERE, there may be something, but its association with redness in
our consciousness is an arbitrary hook together.

Just so with space. Just because we SEE space in our conscious
picture of the car, doesn't mean there is actual space OUT THERE. What
the true nature of the referent is, might be very different from what
our symbol looks like, or non existent altogether.

We see space in dreams, but surely there is no actual space there,
except as a in our conscious picture.

Now one might possibly claim that, that the world is not a dream,
and thus since we see a symbol of something in our consciousness,
SOMETHING must exist out there as the referent.

My point is that deriving the NATURE of the referent by the NATURE
of the symbol is a philosophical mistake of vast proportions.

Further if we can concede that the symbols might exist in our
consciousness without any actual existing referents at all (such as in
imagination, hallucination or a sleep dream), then our conclusion that
because we see space there must be space is completely wrong.

(A dream is a panoply of symbols implying referents where there are
in fact no actual existing referents, a virtual reality.)

It makes sense to us however that if symbols and referents do share
some qualities, that the qualities they share in common should be used
to refer to each other.

So if the car out there has dimensionality, and our conscious
pictures of the car also have 'dimensionality', it makes sense that the
dimensionality of our conscious pictures be used to refer to the
dimensionality of the car out there.

The point is that the existence of dimensionality in our symbolic
consciousness does not itself provide proof of dimensionality in the
referent.

The word interpretation means the ability to translate from symbol
to referent. One looks at the symbol and from the symbol we interpret
what the referent must be like.

Interpretation of words, pictures, data, all of which are symbols
for actual referents, is an important part of daily life and successful
living.

Now some people will say that our conscious pictures are our
interpretation of the physical universe, we see space in our
consciousness because that is our brain's interpretation of its data
coming from the the actual external universe.

But that is backwards you see, they are claiming the symbol is an
interpretation of the referent!

It is true that the electronic data received through the senses
in the brain is a symbol for the alleged external referent, and
the brain certainly has a right to interpret its symbolic data to mean
that the referent then really does have space.

But the brain then RERENDERS that interpretation as a picture of
space in our consciousness which is yet another symbol for the referent.
- From our point of view WE then interpret that the referent has space
because our conscious symbol of it does.

They say we see space in our conscious symbol because there IS
space in the referent!

But in fact we believe there IS space in the referent because we
see space in our conscious symbols of things!

Homer

- ------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com

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Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.

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Monday, August 2, 2021

ADORE667 (fwd)

UNAUDITABILITY

This was written on 8/03/1999 but got lost in the system.

Homer

> So there are 2 ways - steadily improve your average tone, without worrying
> about
> the small things as they will drop out by themselves. Or have some
> solo tech to apply during the low tone. Do you know any?
> Nothing solo works for me in low tone. This is like cold - you
> have to wait some time before it vanishes by itself. During
> this time you sneeze here and there inevitably. How to
> control low toned condition?

There may be central cores to our cases that are 'unauditable', one
has to wait through them. Try to run 'unauditability' as an item. Also
waiting and enduring.

Remember every item of importance has an anti item.

Future - Anti Future

Get the idea of a future.
Get the idea of an anti future.

etc.

Sometimes the anti items are totally non obvious, but running
them produces *MARKED* results anyhow.

Sovereignty - Anti Sovereignty
Adoration - Anti Adoration
Operation - Anti Operation
Class - Anti Class
Majesty - Anti Majesty
Pride - Anti Pride
Magnificence - Anti Magnificence
Glory - Anti Glory
Source - Anti Source
Respect - Anti Respect
Tragedy - Anti Tragedy
Travesty - Anti Travesty
Ludicrous - Anti Ludicrous
Demise - Anti Demise
Agony - Anti Agony
Ecstasy - Anti Ecstasy
Golden Temper - Anti Golden Temper
Romance - Anti Romance
Thrill - Anti Thrill
Sin Song - Anti Sin Song
Joke - Anti Joke
Imp Soul - Anti Imp Soul
Humor - Anti Humor
Halcyon - Anti Halcyon
High Cool - High Anti Cool
High Friend - High Anti Friend
Miracle - Anti Miracle
King - Anti King

Get used to swinging wide on both sides of the dicoms
that you run into.

If you have an ascension experience, run the descension
experience! If you have a descension experience, run the
ascension experience! They come in pairs.

Don't use opposites like good and bad, use the anti form

Ascension - Anti Ascension
Descension - Anti Descension

Good - Anti Good
Bad - Anti Bad

This isn't a solo process so much as a way to live life and
field the curve balls it is throwing you.

Life - Anti Life

Don't let an important concept go by without running both sides of it,
*DEEPLY* and beyond when you might think it is flat.

Important - Anti Important
Unimportant - Anti Unimportant

Also remember there is not-isness producing a 'No' Item.

No can mean truly not there, but it usually means No at
the bottom of the CDEINR scale. Pretended not there.

No Importance - No Anti Importance

The basic form is

Postulate - Anti Postulate
No Postulate - No Anti Postulate

Take any subject.

Pretty girls.

"Is there a postulate on pretty girls?"
"Is there an anti postulate on pretty girls?"
"is there a no postulate on pretty girls?"
"Is there a no anti postulate on pretty girls?"

You don't have to get *WHAT* the postulate is, you want the FORCE on
both sides of the postulates. The actual what may or may not come to you.
It's the force that you are killing yourself with, particularly the 'no'
part of the force.

Its one thing to be operating postulates and anti postulates and know
it, and quite another to be operating no postulates and no anti postulates
and not know it! Something else is creating the world and our condition
in it right?

Anti postulates are necessary to produce an ongoing space time
game stream, so trying to get rid of anti postulates is fool hardy,
but running them and reoptimzing their balance against the postulates
can work miracles.

You want to get to your car, that's a postulate. But you can't just
get there by wanting it, desire isn't sovereign for a while, you have to
*WALK* to your car. That's an anti postulate.

Most people are unaware of postulates and anti postulates, so they
need to run No Postulate - No Anti Postulate first, until the come up to
recognizing that postulates and anti postulates are all that exist and
cause anything. It's not a head cognition, they *SEE* it all of a sudden,
and they see they are operating both sides of operation and anti operation
and they been anti operating THAT for a long time too!

Try

Source - Anti Source
Sovereign Source - Anti Sovereign Source
Sovereign Anti Source - Anti Sovereign Anti Source

Don't ask 'What the !@#@#% does that mean?'

Run the item, let existence show you what it means. Don't presume to
know. Existence is *WAY BIG*, it has more to offer us than we can know
until we get it. Knowing what there is to know is a covert way of not
knowing what there is to know and how much we don't know.

Also remember Adore defines a Miracle as

The *UNDREAMED* dream come true.

If you know what you want, it ain't no miracle if you get it,
no matter what it is.

What there is to have and get is *WAY* beyond our comprehension in the
not have state, let existence give it to you without knowing what it is
before you have it. That produces havingness that is just out of this
world. It's the undreamed dream come true that results in Joy in Eternal
Miracles.

Miracle - Anti Miracle
No Miracle - No Anti Miracle

JOY is Joke's On You.

Homer

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=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.

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ACT92 (fwd)

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((Editor's comments in double parenthesis - Homer))

THE GAMES WE PLAY

ACT - 92
25 December 1995

Copyright (C) 1994 Homer Wilson Smith
Redistribution rights granted for non commercial purposes.

Life is a game.

When people undertake to play a game, they design the playing
field, and the rules of play, they train in that play, and they
eventually invite the opposing team to come and play.

When people find themselves forced to play a game that they don't
want to play, rather than play the game, they will try to destroy the
game, or destroy the other side, particularly if they think the other
side is the one forcing them to play.

If the other side thinks that YOU are the one forcing them to play,
then they will take to playing the game of destroying you, which of
course puts you in a game you don't want to play so you will take to
trying to destroy them back.

In this way the game of playing against the opponent, becomes the
game of destroying the game and opponent.

It's not much of a foot ball game if one side takes out shotguns
and blasts away at the other side just as they kick off.

An analysis of games then would include an analysis of how the
various games we are playing have decayed down into the game of
destroying the game and the other side.

You know from LRH that games consist of Purposes, Barriers and
Freedoms in that order of importance.

But they also involve DESIGN, TRAINING, INVITATION, WELCOME, PLAY,
HALFTIME, and the after game HAND SHAKE.

You can take a look at any activity you are engaged in through out
the day and spot its various games aspects. This includes purposes,
barriers and freedoms, but also design, training, invitation, welcome,
play, half time and the ending handshake, all of which add up to
"putting the game there".

Life's games go well to the degree that both sides are putting it
there. The minute someone starts not putting it there, and trying to
put it not there, the game goes to hell and becomes the game of
destroying the game and the opposing team.

The side that is the most bent on destroying the game always loses,
because you can't destroy what you "aren't putting there".

The way you destroy something is to PUT IT THERE TWICE!

If people continue to not put the game there, the GAME wins, as
everyone is forced to play the game of destroying unwanted persisting
games forever.

The game persists solely because the players aren't putting it
there with design, training, invitation, welcome, play, half time and
handshake.

Thus the best they can do is play forever in an unwanted game,
which is the definition of hell.

That's how MEST wins. That's how Creators (thetans) become pieces
in the Creature's (MEST's) game.

So take a look at it folks, see where your life has sunk into
destroying games instead of playing games.

Assess for

Start of Game
Purposes
Barriers
Freedoms
Design
Rules
Training
Invitation
Welcome
Teams
Spectators
Concessions
Umpires
Announcers
Play
Half Time
Come Back
Win/Lose
Handshake
End of Game

Remember that the goal to WIN a game is secondary to and derives
from the goal to PLAY a game.

This IS the definition of Sportsmanship.

If you find a game where winning is more important than playing,
you will have found a game where getting rid of the game is more
important than playing the game.

That defines an Overt.

Homer


- -----------------------------------------------------------------------
Homer Wilson Smith This file may be found at
homer@lightlink.com ftp.lightlink.com/pub/homer/act92.memo

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=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.

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Sunday, June 13, 2021

ADORE871 (fwd)

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FIX AND REPAIR

Clearing is a fix and repair job.

To the degree you are trying to fix and repair your own self and
your games across 8 dynamics, you will need to help fix and repair
others. And they will do the same. But then everyone gets back to
playing the game (libido across all 8 dynamics).

Fix and repair should about 10 percent of your total time.

Maybe an hour a day with yourself, or with another at $20 to
$50/hour.

Start sessions with:

What would be an ideal scene with your life, and what is the
furthest departure from that ideal scene in present time.

Write down all items.

Define To Be Responsible for, as

1.) Choosing to cause, this means taking responsibility for

2.) Adding one's cause into an already existing scene that one did
not cause, in order to make it better. This means taking responsibility
over.

3.) Taking responsibility for something 'someone else created'
as your own. At the top it is true, but game postulates later
make it seem like it isn't.

Spot times taking responsibility for or over things that came a
cropper, resulted in ruin, disaster, dismay, unintended betrayal and
regret.

Regretted responsibility is a whopper, as it denies responsibility
for taking responsibility!

Spot times one tried to duck the consequences of taking
responsibility by shunting or shifting responsibility to another as
cause.

Since everyone is responsible for everything done by anyone to
anybody, its not the saying that another did it that is wrong, it is
saying that he did it AND you DIDN'T DO IT.

Spot the times others didn't buy your attempted shift and the
responsibility came back to you as fault and guilt. The fault and guilt
are not about what you first DID, that other's might be on your case
about, but about your effort to shift cause to another and claim you
didn't do it.

Spot the times you then used a service facsimile to make yourself
sick, injured or disabled, to ameliorate the animosity of others towards
you and/or to exonerate yourself for having shifted blame.

Spot the times you finally felt sympathy for your tormentors as you
saw they weren't in such hot shape either.

Spot the moments of shock.

Spot pride levels before and after.

Spot desire and world view before the shock.

Spot desire and world view after the shock.

A being's life consists of desire driving it through time towards
basic goals.

The being has set up postulate packages to surprise him that cause
himself to fail.

This produces shock.

The shock is covered (hidden) before it happens with desire and
forward motion, and is covered after it happens with degraded views
(postulates) of existence and blocked motion, indecisions or ANDS, going
AND not going at the same time forever.

This creates the 'shock sandwich'.

Desire - Shock - View

Actually both desire and view exist before and after
the shock but in different conditions. So its more like:

Desire/View - Shock - Blocked Desire/Degraded View

Notice and reevaluate the pollution of postulates made during the
shock designed to 'handle' the desire and the shock in a way that didn't
handle it.

All case is dealing with life by not dealing.

All case is persisted by the effort to make an as-isness via a
not-isness.

As-isness causes true vanishment.

Not-isness causes an apparent vanishment which isn't.

A being can be knocked down to shock, but no lower, because at
shock he is back at timeless eternity again.

He can make three choices:

One is to go lower into catatonia and oblivion, that is handle the
desire and the shock by denying it, making nothing of it, shifting to
something else, some other goal, in other words Q&Aing with it. He
becomes a "what desire, what shock, what view?" case.

His view becomes smaller, more limited, more solid. His universe
does not get smaller, but he gets smaller in his universe, until
eventually it is running him rather than the other way around.

His universe may LOOK smaller to him, but its full of dark matter
covering all the things he no longer wishes to know went down.

Or two, he can climb back out of shock up through hysteria,
disaster and ruin to demand for improvement, help and hope.

Hope is playing the game again, hoping to win but willing to lose.

A being will generally not seek or play a game that he has no hope
of winning, unless his only goal is see how long he can remaining
standing.

That would probably be a last last-ditch game when all others were
gone or hopeless.

Three, he can go higher to author mode where he can end the game or
rewrite it.

Thus auditing addresses each moment of desire-shock-view, they are
like nails in his time track, and removes them one by one. As each one
is addressed, go earlier similar until basic on the chain. Also go
future similar, as sorrow is for the future, not the past.

Sorrow = loss of futures.

Sorrow = will lose.

You are looking for moments of deep injury, deep loss, deep
emotion, where pride, self confidence, self trust, self faith, self
love, self interest, self loyalty were broken and were not healed and
recovered in the retelling.

No longer in love with responsibility.

No longer in love with love.

He will no longer associate responsibility with able control, and
the KRC triangle will go to hell.

Responsibility without able control is the exact opposite of what a
Sovereign being is.

Once he gets the idea that he can be responsible but not have
control of what he has created or others are creating, then taking
responsibility for anything becomes anathema to him, and down the tubes
he goes.

You will need to have the preclear REWRITE each incident to
delineate what he should have done after the shock (not to avoid it), to
have healed it on the spot.

You will need to run all 5 flows, times he was shocked, times he
shocked others, times others shocked him, times others shocked others,
times he shocked himself, times others shocked themselves.

Shocks don't have to be caused by BEINGS, they can be caused by the
mere existence of things as they are. But since all things created,
were created by a being, then it does eventually come back to who done
it, which was him as part of the omni sovereign multi being US.

The basics are all flow 0, what he did to himself.

But the basics are buried under eons of who did what to whom.

First awareness of death will show up, and first invalidations of
depth of affinity and feeling with show up.

Basic feelings are exhilaration, courage, joy, love, monotony,
antagonism, anger, fear, despair, terror, numb, sorrow and apathy.

Antagonism is batting back at attacks.

Anger/Hate is holding attacks still and trying to destroy them.

Fear is trying to survive by running away.

Despair is the computation that you can't run fast enough.

Terror is waiting, which quickly becomes numb.

Sorrow is the cry of love lost.

Apathy is given up.

DEPTH is the key word here. We aren't running dry river beds, we
are running bottomless oceanic flows.

If your preclear picks up a dry pebble and hands it to you as the
upset of his life because he stubbed his toe on it, then go out and find
yourself an honest preclear.

If he hands you the limp body of a cat newly killed by a car in the
night, then perhaps you will make some headway.

Remember in the end though, what is wrong with your preclear is
mostly flow 0, what he caused to himself, which consist mostly of
created views (realities) of his own nature and the nature of the
AllThatIs that he conceives crush out his own desires and in the
conception of it, they do.

You might ask why a being would do this to himself, the final
answer probably comes back to a sense of humor, if it doesn't then we
all might as well throw in the towel now.

We have already done that, and that's why we are all still here
now.

"The way to happiness is a true confession."

"Not one yet gleaned..." - Electra

Those words are not meant to be depressing, but the next time you
think you have told all, and yet feel like a dry river bed, harken to
those words for comfort.

The oceans of the soul are made of sorrow and laughter.

The preclear will run when he first turned against life, but
decided to suffer it anyhow.

Shocks are moments of debonding with people, places and things,
particularly desires and goals and ABILITIES.

You want first moments of debonding with anything and everything
including and especially self on all dynamics.

People fall into these chains easily, and will run almost without
help, and once they 'get it', they can handle future restims on their
own without an auditor.

Doesn't matter if all chains are flattened in session, preclears
will flatten unflat chains during next restim once they see where the
game of catatonia and oblivion get them.

Sorrow is love, no sorrow means no love.

Dry eyed sorrow never heals, because suppressing expression of
sorrow is suppressing expression of love.

If the preclear isn't SCREAMING, he isn't running.

One who can not cry no longer dares to love.

Once enough sorrow starts to come off a case, pains will turn on,
they can be alarming, they run out just like anything else.

Eventually laughter will turn on big time and alternate between
sorrow and laughter.

The pain in his side will go from being 'lumbosis', to he's
laughing so hard he can't breath.

Excess of joy weeps, excess of sorrow laughs.

Long term E/P is unfathomable composure, equanimity and peace.

Flinch and cringe will be inconceivable to him, and he will have a
hard time bringing them about to persist for any amount of time.

One can afford to love the cat again, and anyone else for that
matter, no matter what fair chosen fate awaits them.

But it comes only with presence, which is the ability to confront
and take responsibility for ANYTHING done by anybody to anybody, without
ducking into shunting responsibility or the service facsimile tar pit
with its attendant sympathies and ruins of ability.

Homer

- - ------------------------------------------------------------------------
Homer Wilson Smith The Paths of Lovers Art Matrix - Lightlink
(607) 277-0959 KC2ITF Cross Internet Access, Ithaca NY
homer@lightlink.com In the Line of Duty http://www.lightlink.com

On Sun, 26 Jun 2011, Bob1357 wrote:

> So,
>
> Good (Consciousness) and evil (ego) (God and Devil) with a "thinking"
> buffer.
> The trinity is now seen.
> Non dualism says stop thinking ..............close the buffer.
> Ummm... No..... .that's to easy ..............it will turn you into a
> bumbling fool.
> Most others (religions)......... well .......... bullshit.
> Homer? ..... ya there? .... Talked with a few times on the phone in
> despair.
> You gave me some great advice.
> Now I have only a few choice friends, zero employees and making more
> money than I ever have before.
> Good for me.
> I'm not here to pull everyone out of ignorance right.
> I'm here for me.
> It's not my job to fix others right?
> Then why does it feel so fucked up?
> Yes........ I used the word feel.
>
>
>
>
>
>
>
>
>
> _______________________________________________
> Clear-L mailing list
> Clear-L@mailman.lightlink.com
> http://mailman.lightlink.com/mailman/listinfo/clear-l
>
Mon Jun 27 20:06:29 EDT 2011

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Thu May 10 12:00:02 EDT 2018
WEB: http://www.clearing.org
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=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.

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Thu May 10 13:31:42 EDT 2018

================ http://www.clearing.org ====================
Sun Jun 13 12:00:09 EDT 2021
WEB: http://www.clearing.org
BLOG: http://adoretheproof.blogspot.com
FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore871.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.

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Monday, January 4, 2021

ADORE77 (fwd)

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IDIOTS AND PROOF

>Prove what the OT's cannot, make me belive, asshole, meatball,
>dreamball, IDIOT.

It is not clear that anyone can make anyone believe in OT, even
with obvious demonstration of power, doubts would remain, the person
receiving the demonstration would begin to think they were dreaming
etc, or they would go on a belief binge, believing in things as if
they were certain of them.

Just because I can move the marble on command, doesn't mean you
KNOW that *I* am moving it.

What others can do however is get you to see where you have
accepted false certainties that put false doubts in your mind. Once
these are cleared out, then you can bubble up to the 50/50 mark where
you really and honestly totally just don't know whether you are a
dreamball or meatball.

The fear level here is quite strong, the choice between wanting
to be a meatball or a dreamball might seem like a no brainer, but when
dealing with the infinite and its propensity towards Omni
Numinousness, it can seem like a quick and eternal death might be the
best solution.

One has to consider the nature of an immortal dreamball that
WOULD or even COULD engage in the dream of being a meatball. That is
quite something else if you think about it.

At the 50/50 point one finally sees that no one can provide you
final proof of anything, because they can't even prove that they exist
to you, so what proof can they bring you?

Attaining certainty about yourself via actions or observations of
others is not functional.

At the 50/50 point the only thing you can do is be open to what
the AllThatIs has to show you and draw your own conclusions. You are
totally alone at that point, because it won't be until after you cross
the 50/50 point to the dreamball side that the whole problem of
proving other's existence begins to clear up. It will however clear up
under a whole new paradigm of what others are, the view we had as
meatballs just doesn't hold up and doesn't survive the cross over.

Homer

================ http://www.clearing.org ====================
Sat Jan 2 12:00:06 EST 2021
WEB: http://www.clearing.org
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FTP: ftp://ftp.lightlink.com/pub/archive/homer/adore77.memo
Send mail to archive@lightlink.com saying help in body
=========== http://www.lightlink.com/theproof ===============
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning,
but not by Being an Effect, and not across a Distance.

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