Monday, November 30, 2015

NEW: THE SIT READ THIS ONE

THE SIT

A sit is a severe, important, game of life ruining departure from
an ideal scene,

Too many severe 'sits' happening at the same time IS the definition
of a confusion.

The body/thetan composite has a preemptive death mechanism. If the
body is overwhelemingly pushed down tone with impending danger too fast,
it will preemptively die before it is actually dead. Thus knowing that
you are GOING to die can be enough to kill you.

If you have ever faced a tidal wave coming at you, and you know you
can't run fast enough, you know how fast the body can fade away long
before it is even touched.

The body will be dead even before the ocean is done pulling OUT
towards the continental shelf.

That's despair, right below terror, it is must run. can't run.

Such engrams of preemptive death are noted by the absolute
certainty that one WILL die, with the compuation so why bother doing
anything about it or suffering it?

A self determined death is always better than an other determined
death.

The preemptive death is painless, as it operates from numb on down
so fast there is no time to notice.

In most cases as the body starts to crash down tone through anger
into despair about impending mortal doom, it enters areas of out of
valence engramic solutions (antogonism -> covert hostiliy) that it could
use, but for zooming down tone past them too fast to implement.

The bottom layer of engramic solutions, near death, are in valent
solutions PRETENDING preemptive death, and designed to gain sympathy on
the part of allies, and disinterest on the part of foes, since one is no
longer a 'danger'.

This won't work on a tidal wave, but it may work on mother.

Since these are a pretense near death, the being survives anyhow
and continues with this solution until well after it is useful any more.

He will feel sick, but is still in a must run, can't run, so is
exhausted all the time.

When a child is born, its primary tone is 'baby joy', it has an
inherent sense of high self esteem and confidence in its ability to win
the games of life for itself and for others.

It knows there is danger, but that just adds to the thrill, the
baby has no concept of crushing defeat. or ruing the day he was born.

But the baby is also born with a huge number of dependencies, food,
shelter, nuturance, communication, education, touch, interaction etc.

In return it determines to damn well contribute in like kind to
those who are filling those dependencies and looks forward to the game
of going so.

Mother is the name of God on the lips of babies, and he feels he
has got the best mother ever!

The baby may not be able to do much for mother in its first years,
but wait until mother is 80 years old, then the power of the baby to
serve and protect is a force to contend with.

The mind of the baby and the adult is designed to solve and resolve
problems.

That is not a small statement because by problem we mean SIT, and
by SIT we mean a SERIOUS life threatening departure from an ideal scene.

The baby can not do much of anything in the first few years and it
knows this, and so it invests in its dependency lines to make sure it
can grow big enough, skilled enough and smart enough FAST ENOUGH to
start pulling its own weight.

However if those dependency lines are psychotic, absent, non
functional, or directly opposed to the survival of the baby or to its
concept of what a sit is or isn't, then the baby becomes swamped in
artifical sits, as its own team mates are its own worst enemy.

Mommy for example rather than being over joyed to have a new best
friend in the universe who will defend her to the death, becomes
terrified and wishes the baby dead 24x7.

"What am I ever going to do with a baby?"

She may feed the baby but the food will come missing a few
emotional vitamins so to speak, or she may neglect and forget the baby
as non existent as much as possible, so sometimes it doens't get fed, or
she may attack it directly with violence, suffocation, and near death
attempts, including attempted abortions or suicide efforts before it is
even born.

Very early on then, the child may enter an arena where it perceives
so many sits coming at it from all o'clocks that its body one day
suddeny and without warning, starts into a preemptive death dive.

If the baby is lucky it may hold to a sympathy engram just before
death and sway the forces around him.

There is nothing like a sick, coughing, vomiting and crying baby to
get mother to try to take care of it whether she wants to or not, the
natural mother is called into play. The second the baby gets well
however, the psycho mother comes back and away we go again.

If the baby is not lucky, it will simply die of the preemptive
death dive, and you will find this on the whole track of just about any
case, both as the baby and as the mother doing it to her baby.

Sometimes sons do it to their mothers too later in their life.

Some people have even died in this life time, and been ressurected,
boy are they a bitch to audit, as the ally in the engram is the same
being as the person who tried to kill it.

This involvement in near death engrams in order to survive has
historically been called the service facsimile chain, because it is
using IN VALENCE damage to survive better by getting others to lay off
or cooperate.

Its purpose is to get those dependency lines working properly.

The purpose of the parent to protect the baby from sits, at least
until it is old enough to deal with sits on its own.

Notice I said protect from the sit, not protected from KNOWING
ABOUT the sit. The child should be allowed to know about all sits and
raiding hoards coming over the hills available to him, so he can spend
his formative years determining which sits will be his to handle and
become facile in his abilities to do so.

Mother's who insist that their child not know anything bad the way
she has chosen to not know and make nothing of everything, will create a
child that considers HER the enemy.

Atomic war has matricide as its base.

And the parent that IS the sit to the baby is protecting it from
nothing and adding to the number of direct sits that the baby is
experiencing and trying to handle AS A BABY, all the while mother is
hoping it won't or can't.

The service fac chain then is used to hold back the confusion of
TOO MANY SITS suddenly going on at one time, each one life threatening,
usually amongst the baby's own team mates, with the perception that
there is no hope to survive it without help.

The HELP as become the sit.

The service face changes the awarness of NO HELP to NOTHING GOING
ON, DON'T NEED HELP, TOO DEAD TO CARE.

And there is no worse hell than when the help are all nuts,
dramatizing or computing psychotics.

The PROBLEM to case gain is that the child has its natural goals to
pursue if it is to feel joy and exuberance in the good fight for
survival against the universe at large, and those NATURAL SITS that
produce joy upon contemplation because he KNOWS he can do something
about them, and he is going to damn well die trying, be a hero for his
mother in otherwords, who will admire him even in death, get buried in
the unnatural sits provided by its crazy help.

And when mother no longer admires the hero in the little boy
handling the natural sits becomes NOT WORTHWHILE, you might get killed
or worse? What's the pay back?

Thus when the child gets older and is able to stand up and start
the fight against the things that are seriously wrong with the world,
and where the being's joy lines really lay, his passsion, skills and
hone talents, he can't even remember what they were, because the basic
compution of the service fac is 'Nothing there', 'Nothing going on',
'Nothing important'.

All his life he feels like he just came home from the dentist
filled with novocain and he can't even remember his own name.

And iff he is just still enough, his mother or whatever won't eat
him.

So he forays out into the world to conquer the universe BY BEING
STILL AND DEAD AS DEAD CAN BE WITHOUT ACTUALLY DYING.

The way to win is to have lost out of the gate.

Run it R3RSC.

Or better yet,

"Get the idea of NO SIT."
"Get the idea of SOME SIT."

You can't run the overts without the motivators, don't even try.

And you can't run the motivators without the overts.

And remember what the baby suffered from a mother in this life is
NOT balanced by what the baby did to a mother, but by what the baby did
AS a mother to its own baby in a past or future life.

Homer

11/30/15 Monday 12:01am EST Ithaca, NY
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