Monday, June 24, 2013

exm58.memo (fwd)

((My comments in double parentheses - Homer))

THE UNCONFRONTABLE PROBLEM

EXM - 58
12 April 1992

Copyright (C) 1992 A Voice of the Free Zone (Electra)
Redistribution rights granted for non commercial purposes.

As with anything, you have PROBLEMS WITH and you have PROBLEMS AS.

'What problem have you had as a Father?'
'What problem have you had with a Father?'

'What problem have you had as a Mother?'
'What problem have you had with a Mother?'

'What problem have you had as a Son?'
'What problem have you had with a Son?'

'What problem have you had as a Daughter?'
'What problem have you had with a Daughter?'

'What problem have you had as a Mortal?'
'What problem have you had with a Mortal?'

'What problem have you had as an Immortal?'
'What problem have you had with an Immortal?'

'Has something been suppressed on your Mortality?'
'Has something been suppressed on your Immorality?'

Wording is important, if one wording does not work, try another.

'Is there a problem between you and a Mother?'
'Do you have a problem with a Mother?'
'Have you had a problem with a Mother?'
etc.

If you are assessing on the meter either solo or with another and
the question form does not read, try the assertive form.

'You have a problem with a mother.'
'There is a problem between you and a mother.'
etc.

These are not meant to be and should not be delivered as
evaluations to the pc, they are statements of possible realities to see
if they read. The fact that they don't read doesn't mean anything, the
fact that they do read probably means there is a problem there.

The main terminals of a family are Mother, Father, Son and
Daughter. You and your pc have been all 4 of them many times during
your past track and have been in dire and complex relations with the
other three during these periods.

As LRH says, the most stuck you can get on the track is a problem.
A problem is an INTENTION opposed by a COUNTER INTENTION. You want to
be, do or have something and someone else doesn't want you to be, do or
have that something.

For example, you want to listen to loud music and speak your mind,
and your mother wants you to be a doll in her doll house.

Sometimes a child can be a problem in that others are trying to
destroy them and you are trying to keep them alive. For example, the
government wants your child for its war games. Thus keeping your child
alive and out of harms way becomes a big problem to you. However, your
CHILD is not the problem, the GOVERNMENT is. You are on the side of
your child, its the government that is on the other side trying to take
your child away.

Or maybe you live in a dust bowl and you are all starving to death.
In this case, your problem is with the physical universe, or your
ENVIRONMENT.

A problem does not always have to be with people, but it does have
to be with something on one of the 16 dynamics or higher.

Problems are a part of GPMs, Goals Problems Masses. There are no
problems in the absence of GPMs. GPMs are either implanted by others
down the track, or are self installed at the beginning of time. Either
way they are silly, and the purpose of auditing is to run them out or at
the very least rehabilitate them so the pc can get on with making a fool
out of himself again.

GPM's ALWAYS have two sides. The pc won't hold onto them unless
they do.

For example, from an LRH tape,

TO BE A GOOD SOLDIER NOT TO BE A GOOD SOLDIER.

The idea of this GPM is to FORCE the pc to be a good soldier by
getting him to fight NOT being a good soldier. The pc holds onto the
left side so hard because he is using it to fight the right side.

This is as silly as it comes, a good soldier really could care less
if others are bad soldiers or not. But he is also just as likely to
take up fishing and tell you to go to hell with your wars.

If you want someone who will ALWAYS be a good soldier when ever you
want him to be, then you have to implant him, but to implant him you
HAVE to give him the opposite goal to fight or he won't hang onto the
primary goal of being a good soldier.

But then he is wasting half of his time making sure others are good
soldiers too, rather than just being a good soldier. You see how it
goes. Once implanted he can be counted upon to be a good soldier, but
at only 50 percent capacity because he is spending the rest of his time
being a self righteous bigot.

Worse, once he indulges in the various mechanisms of GPMs, he will
finally get disgusted with the left side of the GPM and flip over to the
right side, and become a lousy soldier on purpose. THEN he will fight
you and the government and all good soldiers as much as he fought being
a bad soldier before.

So implanting and GPMs are a silly way to control others, and you
set yourself up for a loss at the very hands of the people you implant
because no one can stay on one side of a GPM forever. The implanters
keep trying though. Something about the goal TO NEVER LEARN.

The Scientology Grades 0 through IV are set up to help a pc take
these GPM's apart. There is sort of a sequence that pc's go through as
they come down the tone scale, and so you sort of have to take them back
up the same scale in a certain order.

That order however is not an obvious thing, and civilizations have
gone to ruin for want of it.

The first thing that goes out is communication. The pc stops
communicating with something directly. Instead he USES a GPM that he
has gotten from another or invented himself to deal with life and his
future.

This of course gets him into problems, because GPMs ARE problems in
a neat laid out order that the pc can crucify himself on. I mean he
pays good money for these things, they had better work as advertised.

Any problem can be vanished by confronting it, just being there
with it and letting it be. This causes an AS-ISness of the GPM and it
will cease to bother the pc. There is nothing wrong with being a good
soldier after all, THERE IS something wrong with fighting NOT BEING A
GOOD SOLDIER!

If the pc just confronts his problem with others NOT being good
soldiers, his concern for the matter will as-is along with the GPM he
bought.

Usually however, HE CHOOSES TO NOT CONFRONT THE PROBLEM DIRECTLY
and instead takes to dramatizing against the oppterms, opposition
terminals, dictated by the GPM. Rather than just going about being a
good soldier, he patriotically goes out and beats up on beatniks. Thus
he commits overts, gets regrets, withholds, and finally justifications
which poke him into continued overts.

Because he becomes a mass of withholds, many of them get missed by
others, and so he starts to develop heavy ARC Breaks with others and
reality around him. All ARC Breaks stem from missed withholds. LRH
says you should burn that one in stone, perhaps you might consider doing
so.

((That's why people are pissed off at the Church, they can't figure
out if the Church KNOWS what it is doing when it comes to gleaning the
complete confession from them on their way to full OT.))

You know what a missed withhold is, don't you? Its when you don't
know if someone else knows what you did that you don't want them to
know. Its WHAT THEY DID that made you think they might know, along with
YOUR WONDER for the rest of time if you were found out or even if others
suspect.

As the being begins to ARC Break with everything around him, he
starts to make others wrong and himself right as his last ditch effort
to survive. He will make others wrong by opposing his own primary
goals! He will develop pains, arthritis, disabilities, discomforts, and
terminal illnesses all calculated to get others to nobly admire him for
the rest of time.

These become his TREASURED CONDITIONS.

This is the Service Facsimile computation, which of course is part
and parcel of the original GPM that he bought and paid for. 'The way to
be a good soldier is to be a sick, dead and dying bad soldier.' So he
will be a drunk, brawl with his superior officers, sleep with their
wives, deal drugs, shoot kids, rape and burn enemy women, you name it.
And all of this will be his final way of being a good soldier when he
couldn't confront the things he had done that were wrong AS a good
soldier.

At the end of this road he will become a beatnik.

So the grades are arranged this way.

0. Communication
1. Problems
2. Overts, Withholds and Missed Withholds
3. ARC Breaks
4. Service Fac computations.

It is usually a big misunderstood that because Grade 0 is numbered
lower than the others and is audited first that it is somehow a lower
state than the others. In other words, someone who has audited Grade I
or II is somehow higher than someone who has only audited Grade 0.

This could not be further from the truth because the FIRST thing
that went out was COMMUNICATION. Hubbard decided that the track was so
balled up, that you could never audit someone out of this mess unless
you took him all the way back to his god damn OTdom and got him over the
very first choice he made which got him into this mess in the first
place.

That first choice was to NOT COMMUNICATE with something he was
perfectly able to communicate with.

However because of the misunderstood about Grade 0 being a lower
state, you will find many people who ran it only to a mild release and
then walked gaily up the rest of the Grades. Thus you will find Grade
IV's, who although they won't make you wrong, have nothing to say
either.

Once a person has REALLY attained Grade 0, all the rest of the
Grades are really just cleaning up the mess that came afterwards. The
person is already as high as he is going to get, the remaining grades
merely clean up the channels of power. Its like getting at the basic on
the engram chain, and then coming FORWARD in time and erasing quickly
and easily all the later incidents that would not erase until basic was
reached.

So this confusion has existed in Scientology for a long time.
Often a pc can't reach basic on a chain until the later charge is
unburdened, but then the later charge won't completely erase until the
basic is gone. Thus one has to audit from later to early to find basic,
and then one has to audit from early back towards present time to clean
up the rest of the chain.

Well auditing Grade 0 properly is going for BASIC and all the
'higher' grades are really auditing all the foolish LOWER stuff the pc
did AFTER his communication went out.

In fact the whole Bridge is upside down in this fashion, auditing
the highest stuff first and the lowest and latest stuff last.

In fact the End Phenomenon of Life Repair, which is the lowest and
most first thing you audit on anyone, is Awareness of Truth and the way
to Personal Freedom. Awareness, Truth and Freedom are three dynamics
way at the top of the tone scale! ((See EXM-3, The Free Zone Expanded
Emotional Tone Scale.))

From that foundation at the top of the tone scale, you can then
clean up the rest of the mess that came after. Thus in some sense, one
does not go OT at the end of the Bridge but at the beginning.

That is if Life Repair is done properly.

This same upside down relation holds true for the State of Clear
and the OT I through OT VII levels.

The OT levels are 'higher' on the Bridge, but before the OT levels
can be run the pc has to erase his R6 bank. Well you have had the R6
bank for millions of times longer than you have had all those damn BT's
that the bashers are so upset about. So going Clear is much more
important than going OT. In fact you can't GO OT unless you DO go
Clear, because you will just start dancing around with your BT's doing
the R6 tango rather than audit them out of THEIR mess.

Going Clear is getting at Basic Basic back in the quadrillions of
years ago. OT III is very late on the chain being only 76 million years
ago, and sometimes didn't even happen to the preclear himself!

You notice the bashers never comment on the R6 bank, they are too
busy dramatizing it, all the while poking fun at Xenu. You know,
something like the R6 goals TO CREATE NOT TRUTH or TO DESTROY PRESENT
AWARENESS. ((This is a reference to Filbert's version of the R6 Bank,
in Excalibur Revisited.))

Well Xenu they can confront, he is VERY late on the chain and one
of the LAST things of significance to happen to us all. The R6 Bank on
the other hand is so old as to defy description and is so all pervasive
even the Gods have it!. THAT is why the Xenu stuff happened in the
first place, they were dramatizing the R6 Bank when they thought up the
whole plan. The goal TO CREATE ALTERED IDENTITIES or TO DESTROY PERFECT
INDIVIDUALITY or some such thing.

The end result was clustered beings, beings who could not tell each
other apart and didn't know who they were, and thought they were someone
else and many of them came together and thought they were one being.

It was a safe solution.

OT III is so overwhelming because it is so late on the chain, hell
we were almost dead anyhow when that happened to us. The R6 Bank on the
other hand is a different story, one that more attention should be given
to.

OT III by the way is filled with THERE'S NOTHING HERE, NOTHING
HAPPENED, THIS DIDN'T OCCUR, THIS ISN'T, THIS COULDN'T BE, NO ONE COULD
BELIEVE THIS etc. So when you hear the bashers yap about how silly OT
III is recognize their exact phrases are IN the incident, and let them
run it out.

Only clusters bash.

So the secret to all this is, that the thetan has come down the
tone scale BY CHOICE using the mechanisms of GPMs that he either created
for himself, or had others hand to him in the form of great injustice,
force and duress. You know, 'Here's 5 bucks, bang me up so I can't
remember who I am, I want to be a good soldier!', etc.

The first thing the thetan did was CHOOSE to not communicate with
things as they are.

The second thing he did was choose to take on a GPM with its ladder
of goals, opposition goals, terminals, opposition terminals, and
PROBLEMS. He did this by IDENTIFYING himself with the terminals in the
GPM and other people or things with the opposition terminals.

((The problem with GPMS is that they misidentify the nature of the
opposing parties. It's like looking at the world through rose colored
glasses, everyone looks pink, even though they aren't.

Take for example some Squirrel who tends to think of himself as a
'Freedom Fighter'. Well that's a very fine terminal in a very fine GPM.
But look at what a Freedom Fighter fights, its a 'Minion of the Empire'
or some such thing.

So one day this Squirrel starts to get hassled by some Churchie or
another, and suddenly his Freedom Fighter GPM kicks in, and he is no
longer faced with some poor bloke who is just doing his job, he is faced
with 'A Minion of the Empire'. The Squirrel thus brings MUCH more to
the situation than is really there.

The actions he will take to deal with the Churchie will then be
vaguely off target, because the Squirrel is fighting some romantic
notion, rather than the being in front of him.))

The third thing he did was CHOOSE TO NOT CONFRONT A PROBLEM THAT
WAS CONFRONTABLE.

That got him into the horrid mess you see him in today.

A God become meat dweller.

The basic on the chain of unconfrontable problems was a problem
that he CHOSE TO NOT CONFRONT EVEN THOUGH IT WAS CONFRONTABLE.

That's a relief, isn't it?

Unconfrontability came afterwards and can be run out just by going
earlier.

If you audit some poor pc on 'What problem was unconfrontable?' or
'Tell me something unconfrontable', you will just drive him into a dark
hole late on the chain of unconfrontabilities and he will never get out
of it. Nothing will erase, and his problems will just get worse. Try
it sometime on someone you don't like.

On the other hand if you audit 'What problem did you choose to not
confront that you could have confronted?' you will produce some
spectacular case gain and a friend for life. Not to mention a pending
OT to boot.

So if your bank is throwing unconfrontable monstrosities at you,
find out what you CHOSE to not confront earlier and why. If you choose
to not confront something, that will create enough electrical charge to
kick back in your face at a later time in a very unconfrontable fashion.
The way to erase it is to duplicate the action of not confronting with
close attention to the 'CHOOSE TO' in the center of it, and why.

So a full battery of questions about problems might go as follows.

'What problem have you had as a Mother with a Son?'
'What problem have you had as a Mother with a Daughter?'
'What problem have you had as a Mother with a Father?'
'What problem have you had as a Mother with yourself?'

'What problem have you had as a Father with a Son?'
'What problem have you had as a Father with a Daughter?'
'What problem have you had as a Father with a Mother?'
'What problem have you had as a Father with yourself?'

'What problem have you had as a Son with a Mother?'
'What problem have you had as a Son with a Father?
'What problem have you had as a Son with a Sister?'
'What problem have you had as a Son with a Brother?'
'What problem have you had as a Son with yourself?'

'What problem have you had as a Daughter with a Mother?'
'What problem have you had as a Daughter with a Father?
'What problem have you had as a Daughter with a Sister?'
'What problem have you had as a Daughter with a Brother?'
'What problem have you had as a Daughter with yourself?'

Other terminal pairs are also important.

'What problem have you had as an Immortal with an Immortal?'
'What problem have you had as an Immortal with a Mortal?'
'What problem have you had as a Mortal with an Immortal?'
'What problem have you had as a Mortal with a Mortal?'

'What problem have you had as a Thetan with a Thetan?'
'What problem have you had as a Thetan with a Body?'
'What problem have you had as a Body with a Thetan?'
'What problem have you had as a Body with a Body?'

'What problem have you had as a Scientologist with a Scientologist?
'What problem have you had as a Scientologist with a Basher?'
'What problem have you had as a Basher with a Scientologist?'
'What problem have you had as a Basher with a Basher?'

'What problem have you had as a Free Zoner with a Free Zoner?
'What problem have you had as a Free Zoner with a Churchie?'
'What problem have you had as a Churchie with a Free Zoner?'
'What problem have you had as a Churchie with a Churchie?'

You see how it goes? ANYTHING you have problems with, you have
been both sides or something like it many times.

Atheists in this life were religious fanatics in past lives. They
got sick of their own religion and making a living by telling lies.
They figured death might be a nice relief. It's right there in their
GPM, 'The way to survive is to die'.

So run both sides to free it up, and get back to the original
CONFRONTABLE but NOT confronted problem at the beginning of the chain.
Find out what the goals were, what the identities and terminals were,
and why you chose to indulge in this cosmic silliness in the first
place.

I don't mean to put this down, or make light of the situation.

The end result of choosing to not confront a problem is eventually
some problem confronts you. An unconfrontable problem.

Try dying on a cross sometime.

That's the Basher's ultimate game, crucifying people for what they
know.

Electra

================ http://www.clearing.org ====================
Mon Jun 24 00:06:02 EDT 2013
ftp://ftp.lightlink.com/pub/archive/electra/exm58.memo
Send mail to archive@lightlink.com saying help
================== http://www.lightlink.com/theproof ===================
Learning implies Learning with Certainty or Learning without Certainty.
Learning across a Distance implies Learning by Being an Effect.
Learning by Being an Effect implies Learning without Certainty.
Therefore, Learning with Certainty implies Learning, but
not by Being an Effect, and not across a Distance.

--
------------------------------------------------------------------------
Homer Wilson Smith Clean Air, Clear Water, Art Matrix - Lightlink
(607) 277-0959 A Green Earth, and Peace, Internet, Ithaca NY
homer@lightlink.com Is that too much to ask? http://www.lightlink.com
_______________________________________________
Clear-L mailing list
Clear-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/clear-l
_______________________________________________
HomerWSmith-L mailing list
HomerWSmith-L@mailman.lightlink.com
http://mailman.lightlink.com/mailman/listinfo/homerwsmith-l

No comments:

Post a Comment