Friday, August 6, 2010

ADORE133

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>Homer Wilson Smith (homer@lightlink.com) wrote:
>> We are positing the existence of a single zero dimensional
>>object, the conscious unit. This throws a monkey wrench into the
>>whole 'multi dimensional out there' theory of existence.

CB Willis (cbwillis@adore.lightlink.com) wrote:
>Certainly a provocative thesis.

Well it goes beyond being merely provocative, as it claims to be
THE mechanism that a being drops from above 26.0 to below 26.0 on the
tone scale.

26.0 = Apparencies are Reality.

As a native state static the being creates a humongous space and
time bubble to view and to put things in. Since the being is creating
the (illusion of) space and time, the being knows it itself has no
space nor time, nor does anyone else, as clearly space/time is being
created by himself and his co creators.

Or the being can choose to enter space/time bubbles already
created by others, doesn't matter who is creating the space/time, when
the being is outside the bubble, he knows he is stationary and the
bubble is an bauble for his enjoyment.

In this state the being is the ORIENTATION point of Hubbard's
Scn.

The being is still and creating space/times of motion.

Then once created the being shifts consideration and makes the
space/time bubble 'actual' and himself a point IN the space/time
bubble moving around in it. He grants stillness to the space/time
bubble rather than himself, and grants mobility to himself.

Further the being considers himself MADE of the bits and pieces
he or other's have put into the space time bubble and so becomes in
his own mind a part of the space/time bubble.

'There is only MEST, and I am a small part of MEST.'

In this state the being is being the SYMBOL of Hubbard's Scn, he
has mass, meaning and *MOBILITY*.

The being has become a symbol for himself, such as a body, and no
longer considers the referent, himself, exists. So as a MESTer he
lives the life AS a symbol without a referent.

As an Orientation point the being is dimensionless cause creating
illusions (viewpoints) of dimension.

The experienced illusions are known to be symbols for non
existent referents in the dream universe as the being knows he is
mocking up experiences of space/time which does not exist in
actuality.

As a Symbol the being has chosen to become a dimensional effect
inside an apparent dimensional cause, the space/time bubble he
created.

In this state the being confuses his symbolic experiences with
what they are intended to refer to. He considers the referents actual
and his experience 'nothing'.

He will tell you his conscious experience is an interpetation of
what he has sensed in the outside world.

The truth is his idea of the outside world is an interpretation
he puts on his experience. He sees space/time, so he considers there
IS space/time.

As a symbol the being has assigned cause to objects 'out there',
and thus they can affect him. Eventually they become suppressive to
the being as any disowned creation will, and start to come after him.

The being solves this by running away from the SP object, i.e.
uses his 'mobility' inside the space/time bubble to put space/time
distance between him and the SP source.

Since he carries his space/time bubble with him no matter where
he runs inside the space/time bubble, this does not work.

The correct answer is to flip one's consideration back above 26.0
on the tone scale where the being is once again the orientation point
creating his space/time bubble and putting things into it including
the SP sources. He can then simply let go of the SP source and it
will vanish.

There is nothing more dangerous to a created dimensional object
than to lose the attention of the God that IS creating it.

Hubbard said the SP is trying to unmock you. In truth it is
trying to keep your attention, because if it lost your attention, the
SP source would unmock. But one can not just take one's attention off
things as a symbol, one MUST flip back to being full orientation point
to do this.

The attention put on the creation of a space/time bubble by an
orientation point is a whole order of ball game different than the
attention put on an SP source by a symbol.

It is the first kind of attention that needs to be withdrawn to
resolve the suppression.

An orientation point can not be suppressed by a symbol.

An orientation point can create assholes forever for free coming
after him, but until he flips down into being a symbol himself, they
have no power over him and he knows it, as all an SP can affect are
other objects inside the space/time bubble.

He has to assign himself AS a symbol INSIDE the space/time bubble
before the SP can do anything to him.

Above 26.0 the being is the orientation point and the space/time
bubble is the symbol.

Below 26.0 the space/time bubble becomes the Eternally still
everywhere present Orientation point and the being who created it
becomes the symbol.

Practice at this flip flop will lead straight into becoming the
Orientation point again.

Orientation Points like to become Symbols.

This is Spirit of Play.

Symbols want to become Orientation Points, but usually miss the
mark because the Orientation Point they want to become is one that
would NEVER chose to become a symbol.

Such Orientation Points do not exist, and thus the symbol never
wins until he wises up to his original desire to become a symbol.

The key experience of being above 26.0 is absolute, utter,
eternal immobility because THERE IS NO PLACE TO GO. Someplace to go
implies space or time both of which are illusions in a non space/time
substrate of the All That Is.

The key experience of being below 26.0 is having everywhere to
go, being totally lost in the infinite choices of where to go, and not
being able to go there fast enough in order to get away from what is
chasing one.

Below 26.0 is LOSTNESS, doesn't know where he is.

Above 26.0 is HOME, can't go anywhere anyhow.

The purpose of creation is to create places to go in a universe
where there IS no place to go.

This is served by the creation of space/time bubbles that give
the being the *EXPERIENCE* of having some place to go but which in
fact go nowhere.

The being feels he is walking down the road in a dream, but in
fact is going nowhere, the dream is redrawn around him to give him the
illusion of movement.

Just so in waking life, and in any life.

Because there is no where to go, no matter how many illusions of
such the being creates for himself, he can never get lost, and never
get separated from anyone he loves.

Thus the All-That-Is is completely safe to wander around in,
although one can get 'lost' in it for a very long time, by design.

When one becomes the Orientation Point again, that safeness will
come home to one, and one will once again understand where the
willingness to get so lost for so long came from.

The flip flop from Orientation Point to Symbol is the basic
J.O.K.E. that the being plays on himself.

The intent is Spirit of Play going in, and Humor coming out.

The whole thing is powered by Eternal Omni Awesome Peace.

J.O.K.E. stands for Justice of Kindship Excaliper.

Homer

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Fri Aug 6 03:06:03 EDT 2010
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